虚拟现实是儿科急性疼痛感知的游戏改变者吗?

C. Mantegazza, V. Silvera, T. Brevini, E. Pozzi, G. Zuccotti
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摘要

综述目的:虚拟现实(VR)是一种很有前途的工具,在预防和治疗儿童手术疼痛方面越来越受欢迎。这篇综述旨在调查目前关于VR在儿科手术疼痛管理中的使用和有效性的文献,重点是针头相关程序、烧伤伤口护理、牙科程序等;还将强调VR使用的局限性和未来前景。最近的发现:除了研究最多的应用领域(如针头手术)外,VR也开始在新的领域使用,如鼻腔和胃肠道内镜以及小手术。从最新的证据来看,虚拟现实似乎在许多程序中都是有效的,尤其是与不分心相比;然而,由于技术之间的差异、VR沉浸度、患者的应对方式等诸多因素,文献中存在着相互矛盾的数据。总结:关于VR在减少儿科患者手术疼痛方面的有效性,目前还没有绝对确定的数据,数据汇总仍然很困难。未来的研究应该进行大规模的随机对照、多中心研究,以更好地定义VR特性,以及如何最好地优化VR软件和用户体验,最大限度地减轻疼痛。
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Is Virtual Reality a Game Changer in Pediatrics' Acute Pain Perception?
Purpose of review: Virtual reality (VR) is a promising tool that is becoming increasingly popular for the prevention and treatment of procedural pain in children. This review aims to investigate the current literature on the use and effectiveness of VR in paediatric procedural pain management, focusing on needle-related procedures, burn wound care, dental procedures among others; limitations and future perspectives on the use of VR will also be highlighted. Recent findings: in addition to the most researched fields of application (e.g. needle procedures), VR has also started to be used in new areas, such as nasal and gastrointestinal endoscopies as well as minor surgeries. From the latest evidence, VR seems to be effective in many procedures, especially compared to no distraction; however, there is conflicting data in the literature due to numerous factors such as differences between technologies, degree of VR-immersion, patients coping styles among others. Summary: there are still no data of absolute certainty on the effectiveness of VR in reducing procedural pain in paediatric patients and data pooling is still difficult. Future research should carry on large randomised-controlled, multicentre studies to better define VR properties and how best to optimise VR software and user experience for maximum pain reduction.
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