{"title":"使用严肃的数字游戏来传达新加坡的干旱风险:一项实验研究","authors":"Corinne Ong, E. Araral","doi":"10.1177/00139165211031197","DOIUrl":null,"url":null,"abstract":"This experimental study tested the effects of digital tactical messaging on 189 undergraduates’ drought risk responsiveness using a mobile serious game. In the game’s virtual household environment, treatment groups were exposed to message framings informed by risk psychological theories. Drought risk responsiveness was indicated by participants’ in-game water consumption levels. The first intervention entailed treatment groups receiving advisories about an impending drought whose magnitude and likelihood varied for different groups. Next, groups would either receive a message reinforcing the efficacy, or social acceptability, of conserving and rationing water during a drought condition. Lastly, groups received a message about a water rationing exercise that they could participate in. Factorial analyses showed that knowing the severity and likelihood of an impending drought did not affect drought risk responsiveness. However, norms- and efficacy-framed messages, as well as rationing exercises, influenced risk responsiveness. The study is expected to be instructive to policymakers and practitioners interested in digitally communicating drought risk and adaptation to the public.","PeriodicalId":48374,"journal":{"name":"Environment and Behavior","volume":"54 1","pages":"450 - 486"},"PeriodicalIF":5.2000,"publicationDate":"2021-07-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1177/00139165211031197","citationCount":"2","resultStr":"{\"title\":\"Using a Serious Digital Game to Communicate Drought Risk in Singapore: An Experimental Study\",\"authors\":\"Corinne Ong, E. Araral\",\"doi\":\"10.1177/00139165211031197\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This experimental study tested the effects of digital tactical messaging on 189 undergraduates’ drought risk responsiveness using a mobile serious game. In the game’s virtual household environment, treatment groups were exposed to message framings informed by risk psychological theories. Drought risk responsiveness was indicated by participants’ in-game water consumption levels. The first intervention entailed treatment groups receiving advisories about an impending drought whose magnitude and likelihood varied for different groups. Next, groups would either receive a message reinforcing the efficacy, or social acceptability, of conserving and rationing water during a drought condition. Lastly, groups received a message about a water rationing exercise that they could participate in. Factorial analyses showed that knowing the severity and likelihood of an impending drought did not affect drought risk responsiveness. However, norms- and efficacy-framed messages, as well as rationing exercises, influenced risk responsiveness. The study is expected to be instructive to policymakers and practitioners interested in digitally communicating drought risk and adaptation to the public.\",\"PeriodicalId\":48374,\"journal\":{\"name\":\"Environment and Behavior\",\"volume\":\"54 1\",\"pages\":\"450 - 486\"},\"PeriodicalIF\":5.2000,\"publicationDate\":\"2021-07-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1177/00139165211031197\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Environment and Behavior\",\"FirstCategoryId\":\"102\",\"ListUrlMain\":\"https://doi.org/10.1177/00139165211031197\",\"RegionNum\":2,\"RegionCategory\":\"心理学\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"ENVIRONMENTAL STUDIES\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Environment and Behavior","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1177/00139165211031197","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"ENVIRONMENTAL STUDIES","Score":null,"Total":0}
Using a Serious Digital Game to Communicate Drought Risk in Singapore: An Experimental Study
This experimental study tested the effects of digital tactical messaging on 189 undergraduates’ drought risk responsiveness using a mobile serious game. In the game’s virtual household environment, treatment groups were exposed to message framings informed by risk psychological theories. Drought risk responsiveness was indicated by participants’ in-game water consumption levels. The first intervention entailed treatment groups receiving advisories about an impending drought whose magnitude and likelihood varied for different groups. Next, groups would either receive a message reinforcing the efficacy, or social acceptability, of conserving and rationing water during a drought condition. Lastly, groups received a message about a water rationing exercise that they could participate in. Factorial analyses showed that knowing the severity and likelihood of an impending drought did not affect drought risk responsiveness. However, norms- and efficacy-framed messages, as well as rationing exercises, influenced risk responsiveness. The study is expected to be instructive to policymakers and practitioners interested in digitally communicating drought risk and adaptation to the public.
期刊介绍:
Environment & Behavior is an interdisciplinary journal designed to report rigorous experimental and theoretical work focusing on the influence of the physical environment on human behavior at the individual, group, and institutional levels.