通过行动构建知识:对工作场所机器学习的考虑

IF 4.8 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS ACM Transactions on Computer-Human Interaction Pub Date : 2023-02-23 DOI:10.1145/3584947
Siân E. Lindley, Denise J. Wilkins
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引用次数: 0

摘要

机器学习的创新使组织知识库能够从工作人员的活动中自动生成。这些技术有可能改变知识产生和共享的方式,这引发了一些问题:从劳动者的行为中可以推断出哪些类型的知识,如何利用这些知识来支持工作,以及这可能带来的更广泛的后果是什么。本文借鉴了(i)协作行动和(ii)知识行动的研究成果,探讨了这些行动如何(i)为自动生成的知识库提供信息,以及(ii)如何通过技术创新得到更好的支持。我们对发现进行三角测量,以开发作为日常工作一部分执行的操作框架,并使用该框架来探索如何挖掘这些操作,从而将知识显式或隐式地贡献给知识库。我们利用这些可能性来强调负责任设计的影响和考虑。
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Building Knowledge through Action: Considerations for Machine Learning in the Workplace
Innovations in machine learning are enabling organisational knowledge bases to be automatically generated from working people's activities. The potential for these to shift the ways in which knowledge is produced and shared raises questions about what types of knowledge might be inferred from working people's actions, how these can be used to support work, and what the broader ramifications of this might be. This paper draws on findings from studies of (i) collaborative actions, and (ii) knowledge actions, to explore how these actions might (i) inform automatically generated knowledge bases, and (ii) be better supported through technological innovation. We triangulate findings to develop a framework of actions that are performed as part of everyday work, and use this to explore how mining those actions could result in knowledge being explicitly and implicitly contributed to a knowledge base. We draw on these possibilities to highlight implications and considerations for responsible design.
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来源期刊
ACM Transactions on Computer-Human Interaction
ACM Transactions on Computer-Human Interaction 工程技术-计算机:控制论
CiteScore
8.50
自引率
5.40%
发文量
94
审稿时长
>12 weeks
期刊介绍: This ACM Transaction seeks to be the premier archival journal in the multidisciplinary field of human-computer interaction. Since its first issue in March 1994, it has presented work of the highest scientific quality that contributes to the practice in the present and future. The primary emphasis is on results of broad application, but the journal considers original work focused on specific domains, on special requirements, on ethical issues -- the full range of design, development, and use of interactive systems.
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