论人类在生成艺术中的角色——以人工智能驱动的现场编码为例

IF 0.2 0 HUMANITIES, MULTIDISCIPLINARY Journal of Science and Technology of the Arts Pub Date : 2020-12-10 DOI:10.34632/JSTA.2020.9488
A. Poscic, G. Krekovic
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引用次数: 2

摘要

哲学艺术观的演变与技术进步的加速轨迹交织在一起。随着生成算法的出现,有必要理解现代技术,这些技术进入了以前留给人类的领域——创造力。本文旨在通过揭示黑盒生成算法的含义及其在艺术目的中的应用,来理解人类在生成艺术中的作用。首先,我们简要介绍了生成艺术,尤其是音乐的实践和研究现状。然后,我们介绍Anastatica,这是一个使用数据驱动的生成实时编码构建的部分性能、部分安装。最后,我们通过对Anastatica的发展和表现的案例研究,讨论了人工智能在艺术中的意义。我们追踪从算法到智能的道路,将音乐和计算机科学理论应用于生成现场编码音乐表演的实际案例,同时关注美学、作曲、概念和现象学的含义。
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On the Human Role in Generative Art: A Case Study of AI-driven Live Coding
The evolution of philosophical views on art is interwoven with trajectories of accelerating technological amelioration. In the emergence of generative algorithms there is a need for making sense of modern technologies that step in a realm previously reserved for humans – creativity. This paper aims to understand the role of the human in generative art by demystifying implications of black-box generative algorithms and their applications for artistic purposes. First, we shortly canvas the current state of practice and research in generative art, especially music. Then, we introduce Anastatica, a part performance, part installation built using data-driven generative live coding. Finally, we discuss implications of AI in art through a case study of Anastatica’s development and performance. We trace the path from algorithms to intelligence, applying musical and computer science theory to a practical case of generating a live coding musical performance, while focusing on aesthetic, compositional, conceptual, and phenomenological implications.
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来源期刊
Journal of Science and Technology of the Arts
Journal of Science and Technology of the Arts HUMANITIES, MULTIDISCIPLINARY-
CiteScore
0.40
自引率
0.00%
发文量
0
审稿时长
12 weeks
期刊介绍: The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.
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