{"title":"游戏技术作为促进学生俄语学习活动的一种手段","authors":"M. Matveeva","doi":"10.31862/1819-463X-2020-6-114-119","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":30038,"journal":{"name":"Science in School","volume":"1 1","pages":"114-119"},"PeriodicalIF":0.0000,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Gaming technologies as a means of promoting students' learning activity at Russian language lessons\",\"authors\":\"M. Matveeva\",\"doi\":\"10.31862/1819-463X-2020-6-114-119\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"\",\"PeriodicalId\":30038,\"journal\":{\"name\":\"Science in School\",\"volume\":\"1 1\",\"pages\":\"114-119\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Science in School\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.31862/1819-463X-2020-6-114-119\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Science in School","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.31862/1819-463X-2020-6-114-119","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}