虚拟现实的范例描述及其在精神病学中的可能应用

IF 0.7 Q4 PSYCHIATRY Postepy Psychiatrii i Neurologii Pub Date : 2019-01-01 DOI:10.5114/PPN.2019.86255
Dawid Kruk, Dagmara Mętel, A. Cechnicki
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引用次数: 2

摘要

目的:虚拟现实(VR)是一项相对较新的技术,已用于包括精神障碍在内的各种类型的精神障碍的精神病学研究超过25年。本文的作者介绍了虚拟现实使用的目标和假设,其最重要的理论概念,关键概念,技术特征,以及虚拟环境,其中发生的社会互动,伦理方面,安全问题和与VR相关的不利影响。观点:作者讨论了VR环境的基本概念及其对用户的影响。他们仍然对使用这项技术的研究的伦理问题很敏感。它们描述了虚拟环境的某些特性,它们的质量对接受者的影响,以及为了对他们产生有效影响而必须满足的条件。他们分析了关于虚拟现实对健康个体和精神病患者安全性的研究,并提出了可能的副作用。他们讨论了虚拟化身技术,虚拟世界中社会互动的特点,以及利用这种环境进行研究的可能性。结论:虚拟现实是一种相对安全的方法,不会产生很多不良影响。然而,与长期威胁有关的伦理方面需要进一步研究。它使生态有效的研究得以进行,同时保持高水平的标准化。简单的社会互动的映射是相对准确的,即使使用非逼真的虚拟环境。创造虚拟化身幻象的可能性开辟了新的研究前景。
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A paradigm description of virtual reality and its possible applications in psychiatry
Purpose: Virtual reality (VR) is a relatively new technology that has been used in psychiatric research on various types of mental disorders, including psychotic disorders, for over 25 years. The authors of this article present the aims and assumptions of virtual reality use, its most important theoretical concepts, key concepts, technology characteristics, as well as virtual environments, social interactions that occur within them, ethical aspects, safety issues and adverse effects related to VR. Views: The authors discuss basic concepts of the VR environment and its impact on the users. They remain sensitive to ethical aspects related to research that use this technology. They describe certain specificities of virtual environments, the impact of their quality on the recipients and the conditions that have to be met in order to have an effective impact on them. They analyse research on the safety of VR for healthy individuals and psychiatric patients and present possible side effects. They discuss virtual embodiment techniques, the characteristics of social interactions in the virtual world and the possibilities of conducting research with the use of this environment. Conclusions: Virtual reality is a relatively safe method, not causing many undesirable effects. However, ethical aspects related to long-term threats require further research. It enables ecologically valid research to be conducted while maintaining a high level of standardization. The mapping of simple social interactions is relatively accurate, even with the use of non-photorealistic virtual environments. The possibility of creating virtual embodiment illusions opens new research perspectives.
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来源期刊
Postepy Psychiatrii i Neurologii
Postepy Psychiatrii i Neurologii Psychology-Clinical Psychology
CiteScore
0.90
自引率
0.00%
发文量
13
期刊介绍: The quarterly Advances in Psychiatry and Neurology is aimed at psychiatrists, neurologists as well as scientists working in related areas of basic and clinical research, psychology, social sciences and humanities. The journal publishes original papers, review articles, case reports, and - at the initiative of the Editorial Board – reflections or experiences on currently vivid theoretical and practical questions or controversies. Articles submitted to the journal are evaluated first by the Section Editors, specialists in the fields of psychiatry, clinical psychology, science of the brain and mind and neurology, and reviewed by acknowledged authorities in the respective field. Authors and reviewers remain anonymous to each other.
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