基于自适应光线投射的海洋标量数据球面体绘制方法

Weijie Li, Changxia Liang, Fan Yang, Bo Ai, Qingtong Shi, Guannan Lv
{"title":"基于自适应光线投射的海洋标量数据球面体绘制方法","authors":"Weijie Li, Changxia Liang, Fan Yang, Bo Ai, Qingtong Shi, Guannan Lv","doi":"10.3390/ijgi12040153","DOIUrl":null,"url":null,"abstract":"There are some limitations in traditional ocean scalar field visualization methods, such as inaccurate expression and low efficiency in the three-dimensional digital Earth environment. This paper presents a spherical volume-rendering method based on adaptive ray casting to express ocean scalar field. Specifically, the minimum bounding volume based on spherical mosaic is constructed as the proxy geometry, and the depth texture of the seabed terrain is applied to determine the position of sampling points in the spatial interpolation process, which realizes the fusion of ocean scalar field and seabed terrain. Then, we propose an adaptive sampling step algorithm according to the heterogeneous depth distribution and data change rate of the ocean scalar field dataset to improve the efficiency of the ray-casting algorithm. In addition, this paper proposes a nonlinear color-mapping enhancement scheme based on the skewness characteristics of the datasets to optimize the expression effect of volume rendering, and the transparency transfer function is designed to realize volume rendering and local feature structure extraction of ocean scalar field data in the study area.","PeriodicalId":14614,"journal":{"name":"ISPRS Int. J. Geo Inf.","volume":"399 1","pages":"153"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Spherical Volume-Rendering Method of Ocean Scalar Data Based on Adaptive Ray Casting\",\"authors\":\"Weijie Li, Changxia Liang, Fan Yang, Bo Ai, Qingtong Shi, Guannan Lv\",\"doi\":\"10.3390/ijgi12040153\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"There are some limitations in traditional ocean scalar field visualization methods, such as inaccurate expression and low efficiency in the three-dimensional digital Earth environment. This paper presents a spherical volume-rendering method based on adaptive ray casting to express ocean scalar field. Specifically, the minimum bounding volume based on spherical mosaic is constructed as the proxy geometry, and the depth texture of the seabed terrain is applied to determine the position of sampling points in the spatial interpolation process, which realizes the fusion of ocean scalar field and seabed terrain. Then, we propose an adaptive sampling step algorithm according to the heterogeneous depth distribution and data change rate of the ocean scalar field dataset to improve the efficiency of the ray-casting algorithm. In addition, this paper proposes a nonlinear color-mapping enhancement scheme based on the skewness characteristics of the datasets to optimize the expression effect of volume rendering, and the transparency transfer function is designed to realize volume rendering and local feature structure extraction of ocean scalar field data in the study area.\",\"PeriodicalId\":14614,\"journal\":{\"name\":\"ISPRS Int. J. Geo Inf.\",\"volume\":\"399 1\",\"pages\":\"153\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ISPRS Int. J. Geo Inf.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.3390/ijgi12040153\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ISPRS Int. J. Geo Inf.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.3390/ijgi12040153","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

传统的海洋标量场可视化方法在三维数字地球环境下存在表达不准确、效率低等局限性。提出了一种基于自适应光线投射的海洋标量场球面体绘制方法。具体而言,构建基于球面镶嵌的最小边界体作为代理几何,在空间插值过程中利用海底地形的深度纹理确定采样点的位置,实现了海洋标量场与海底地形的融合。然后,根据海洋标量场数据的非均匀深度分布和数据变化率,提出了一种自适应采样步长算法,以提高光线投射算法的效率。此外,本文提出了一种基于数据集偏度特征的非线性颜色映射增强方案,优化体绘制的表达效果,并设计了透明度传递函数,实现了研究区海洋标量场数据的体绘制和局部特征结构提取。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
A Spherical Volume-Rendering Method of Ocean Scalar Data Based on Adaptive Ray Casting
There are some limitations in traditional ocean scalar field visualization methods, such as inaccurate expression and low efficiency in the three-dimensional digital Earth environment. This paper presents a spherical volume-rendering method based on adaptive ray casting to express ocean scalar field. Specifically, the minimum bounding volume based on spherical mosaic is constructed as the proxy geometry, and the depth texture of the seabed terrain is applied to determine the position of sampling points in the spatial interpolation process, which realizes the fusion of ocean scalar field and seabed terrain. Then, we propose an adaptive sampling step algorithm according to the heterogeneous depth distribution and data change rate of the ocean scalar field dataset to improve the efficiency of the ray-casting algorithm. In addition, this paper proposes a nonlinear color-mapping enhancement scheme based on the skewness characteristics of the datasets to optimize the expression effect of volume rendering, and the transparency transfer function is designed to realize volume rendering and local feature structure extraction of ocean scalar field data in the study area.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Vertical vs. Horizontal Fractal Dimensions of Roads in Relation to Relief Characteristics A Head/Tail Breaks-Based Approach to Characterizing Space-Time Risks of COVID-19 Epidemic in China's Cities Mapping Gross Domestic Product Distribution at 1 km Resolution across Thailand Using the Random Forest Area-to-Area Regression Kriging Model Effects of Spatial Reference Frames, Map Dimensionality, and Navigation Modes on Spatial Orientation Efficiency Efficient Construction of Voxel Models for Ore Bodies Using an Improved Winding Number Algorithm and CUDA Parallel Computing
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1