基于清晰故事线3的中学七班学生社会算术教材互动学习多媒体开发

Muhammad Jainuri, Ade Susanti, Awatif Awatif, Yohanes Yohanes
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引用次数: 0

摘要

本研究旨在为中学七年级学生开发有效、实用、有效的社会算术教材互动学习多媒体。本研究采用ap模型的研究开发方法。这些互动学习多媒体由五位专家验证。效度体现在效度表、回答表和学生访谈的实用性、学习成果和学生学习活动的有效性等方面。结果显示,数学家的验证平均得分为4.22分(非常有效类别),印尼语专家的验证平均得分为3.88分(非常有效类别),媒体专家的验证平均得分为4.78分(非常有效类别),教师的验证平均得分为4.78分。数学4.80带一个非常有效的范畴。总体效度为4.58分,其中非常有效。学生回答实践类问题的比例为82.27%。在有效类别中,经典学习成果的百分比为77.3%,在积极类别中,学生活动的平均百分比为68.64%。基于研究和开发的结果,指出交互式多媒体学习是有效的、实用的和有效的。
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Development of Interactive Learning Multimedia Based on Articulate Storyline 3 on Social Arithmetic Materials for Class VII Students of SMP Negeri 12 Merangin
This study aims to develop interactive learning multimedia based on articulate storyline 3 on social arithmetic material for class VII students of SMP Negeri 12 Merangin which is valid, practical, and effective. This study uses research and development methods with the APPED model. These interactive learning multimedia was validated by five experts. Validity is seen from the validation sheet, the practicality of the response sheet and student interviews, and the effectiveness of learning outcomes and student learning activities. The results showed that the average score for the validation of mathematicians was 4.22 with a very valid category, Indonesian language experts 3.88 with a very valid category, media experts 4.78 with a very valid category, and teacher validation. mathematics 4.80 with a very valid category. The overall validity score is 4.58 with a very valid category. The proportion of students' responses was 82.27% in the practical category. The percentage of classical learning outcomes is 77.3% in the effective category and the average percentage of student activity is 68.64% in the active category. Based on the results of research and development, it was stated that interactive learning multimedia was valid, practical, and effective.
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