提高幼儿认知能力的动作与声音游戏模型

Raden Roro Sriwidaningsih, G. F. Friskawati
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摘要

幼儿期是一个重要的整体基础发展阶段,涵盖情感、精神运动,尤其是认知领域。在幼儿园中,通过适当的学习过程,可以有效地实现这一发展。本研究旨在揭示运动和声音游戏在促进幼儿认知发展中的相关学习方法。本研究采用Borg and Gall的研究与发展(RD)方法,通过方便抽样的方式选取了印度尼西亚Cimahi市的124名幼儿和幼儿园教师。使用的工具是问卷调查、观察笔记、访谈和案头评估(专家和从业者判断)。通过p0.000的t检验对数据进行描述性计算,揭示通过动作和声音提高儿童认知的学习模式。本研究结果表明,基于动作和声音的模型由设计规划、学习过程和评估组成,能够很好地实施,可以归类为能够发展儿童早期认知的模型,但它仍然需要创新,并在儿童更负担得起的学习步骤中继续创新。相关主题的研究将涉及基本潜能和社交技能优化。并建议本研究对印尼的学习发展有所贡献
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Motion and sound games model for improving cognition of early childhood
The early childhood stage is a phase that holds important basic development holistically, covering affective, psychomotor, and especially cognitive domains. This development will be able to be effectively reached with an appropriate learning process in kindergartens. This study aims to reveal a relevant approach to learning using motion and sound games in improving early childhood cognitive development. The method used in this study is Research and Development (RD) from Borg and Gall, involving 124 early childhoods and kindergarten teachers in the city of Cimahi, Indonesia, selected through convenience sampling. The instruments employed are questionnaires, observation notes, interviews, and desk evaluations (expert and practitioner judgment). The data are descriptively calculated through a t-test with p0.000 in order to reveal the learning model for improving children’s cognition through motion and sound. The results of this study show that the motion and sound–based models consist of design planning, learning process, and evaluation that are able to be implemented well and can be categorized as a model that is able to develop early childhood cognition, but it still needs to be innovated and continue to be creative again in more affordable learning steps for children. Studies with the related topics are expected to relate basic potentials and social skill optimization. It is also recommended that this study contributes to the development of learning in Indonesia
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