电脑输掉了一个大错误

T. Marsland
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摘要

这篇文章是基于我个人对早期计算机国际象棋比赛的回忆,不仅描述了这项技术的不同之处,而且还描述了在更广泛的人工智能领域中,这项技术的进步是稳定的,并且在今天仍在继续。作者曾参加第一届ACM计算机国际象棋锦标赛(1970年),并在20世纪80年代继续参加比赛。就我自己而言,我在初中(实际上是英国基德明斯特的国王查尔斯1文法学校)学会了如何下棋,但现在只记得在与C.H.O 'D同时下棋时输了。亚历山大(英国国际象棋冠军)在1950年。在高中(普雷斯顿文法学校),我参加了学校的国际象棋队,他们在1954-55学年保持不败。当然,我在诺丁汉大学(我在那里学习数学)踢球,后来在贝德福德郡队踢球,1962年加盟西雅图波音公司。也就是说,我不认为我比a级选手强。基本上,我一生都在下棋,它帮助我培养了解决问题的能力。
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Computer loses in king-size blunder
This article is based on my personal reminiscences about the early days of computer chess tournaments, describing not only how different the technology was, but also that progress was steady and continues today in the broader field of Artificial Intelligence. The author was a participant in the 1st ACM computer chess championship (1970) and continued to compete well into the 1980s. Speaking for myself, I learned how to play chess in Junior High School (actually King Charles 1 Grammar School in Kidderminster, UK), but now only remember losing in a simultaneous game with C.H.O’D. Alexander (the UK Chess Champion) in 1950. In High School (Preston Grammar School) I played for the school’s chess team, who were undefeated in the 1954–55 school year. Naturally I played for the University of Nottingham (where I was studying Mathematics), and later for the Bedfordshire County team, before leaving to join Boeing, Seattle, in 1962. That said, I don’t think I was ever better than a Class A player. Basically, I have played chess all my life, and it has helped develop my problem-solving skills.
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