{"title":"使用有形的交互工具包设想、设计和快速原型化传统装置","authors":"Daniela Petrelli, L. Ciolfi, G. Avram","doi":"10.1080/07370024.2021.1946398","DOIUrl":null,"url":null,"abstract":"This paper discusses an empirical study on the use and appropriation of a toolkit for \ncultural heritage professionals and other non-technical experts (such as exhibition \ndesigners) to envision, design and prototype tangible interactive installations for visitor \nengagement. The Toolkit is composed of an online editor (the software) and a set of \ninterconnected physical components and devices (the hardware). The software enables \ncreating, adapting, deploying and testing installations together with the digital content \npopulating them, while the hardware underpins their hands-on interactivity. The Toolkit \nwas evaluated holistically in workshops with participants from the cultural sector. We \ndetail aspects of the Toolkit design and how it was used in practice by collaborating \nteams. We discuss results showing how the Toolkit supported three phases of \ndevelopment of tangible heritage installations: envisioning, designing, and rapid \nprototyping. This paper contributes new research in HCI on digital interaction in the \nheritage domain, and on designing and assessing tools supporting user-driven \ndevelopment of novel technologies.","PeriodicalId":56306,"journal":{"name":"Human-Computer Interaction","volume":"7 1","pages":"118 - 158"},"PeriodicalIF":4.5000,"publicationDate":"2021-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Envisioning, designing, and rapid prototyping heritage installations with a tangible interaction toolkit\",\"authors\":\"Daniela Petrelli, L. Ciolfi, G. Avram\",\"doi\":\"10.1080/07370024.2021.1946398\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper discusses an empirical study on the use and appropriation of a toolkit for \\ncultural heritage professionals and other non-technical experts (such as exhibition \\ndesigners) to envision, design and prototype tangible interactive installations for visitor \\nengagement. The Toolkit is composed of an online editor (the software) and a set of \\ninterconnected physical components and devices (the hardware). The software enables \\ncreating, adapting, deploying and testing installations together with the digital content \\npopulating them, while the hardware underpins their hands-on interactivity. The Toolkit \\nwas evaluated holistically in workshops with participants from the cultural sector. We \\ndetail aspects of the Toolkit design and how it was used in practice by collaborating \\nteams. We discuss results showing how the Toolkit supported three phases of \\ndevelopment of tangible heritage installations: envisioning, designing, and rapid \\nprototyping. This paper contributes new research in HCI on digital interaction in the \\nheritage domain, and on designing and assessing tools supporting user-driven \\ndevelopment of novel technologies.\",\"PeriodicalId\":56306,\"journal\":{\"name\":\"Human-Computer Interaction\",\"volume\":\"7 1\",\"pages\":\"118 - 158\"},\"PeriodicalIF\":4.5000,\"publicationDate\":\"2021-09-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Human-Computer Interaction\",\"FirstCategoryId\":\"5\",\"ListUrlMain\":\"https://doi.org/10.1080/07370024.2021.1946398\",\"RegionNum\":2,\"RegionCategory\":\"工程技术\",\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q1\",\"JCRName\":\"COMPUTER SCIENCE, CYBERNETICS\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human-Computer Interaction","FirstCategoryId":"5","ListUrlMain":"https://doi.org/10.1080/07370024.2021.1946398","RegionNum":2,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, CYBERNETICS","Score":null,"Total":0}
Envisioning, designing, and rapid prototyping heritage installations with a tangible interaction toolkit
This paper discusses an empirical study on the use and appropriation of a toolkit for
cultural heritage professionals and other non-technical experts (such as exhibition
designers) to envision, design and prototype tangible interactive installations for visitor
engagement. The Toolkit is composed of an online editor (the software) and a set of
interconnected physical components and devices (the hardware). The software enables
creating, adapting, deploying and testing installations together with the digital content
populating them, while the hardware underpins their hands-on interactivity. The Toolkit
was evaluated holistically in workshops with participants from the cultural sector. We
detail aspects of the Toolkit design and how it was used in practice by collaborating
teams. We discuss results showing how the Toolkit supported three phases of
development of tangible heritage installations: envisioning, designing, and rapid
prototyping. This paper contributes new research in HCI on digital interaction in the
heritage domain, and on designing and assessing tools supporting user-driven
development of novel technologies.
期刊介绍:
Human-Computer Interaction (HCI) is a multidisciplinary journal defining and reporting
on fundamental research in human-computer interaction. The goal of HCI is to be a journal
of the highest quality that combines the best research and design work to extend our
understanding of human-computer interaction. The target audience is the research
community with an interest in both the scientific implications and practical relevance of
how interactive computer systems should be designed and how they are actually used. HCI is
concerned with the theoretical, empirical, and methodological issues of interaction science
and system design as it affects the user.