Gerasimos Vonitsanos, Yorghos Voutos, T. Panagiotakopoulos, Andreas Kanavos, Phivos Mylonas
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A Proposed Methodology for Enhancing User Experience in Mobile Applications Design for Cultural Promotion
User Experience (UX), as a theoretical and practical field of research, is based on the theory of Human Computer Interaction (HCI), studies systems, products, and services in the field of (mainly) Information Technology (IT), and aims at user satisfaction and better, more pleasant and more efficient interaction with systems. The popularity of Mobile Device Applications (MDAs) in the last decade has introduced new interaction environments and thus the need to formulate, develop and adapt to them, theories, and methods of UX. We present UX as a theoretical and practical framework and record its methodology - both the general one for various systems so far, and the specific one for Mobile Device Applications and more specifically for those that project cultural content in conventional ways and through augmentation. As part of the research, high-fidelity prototypes were designed and were tested during a user survey (usability test, questionnaire) for extracting conclusions to improve the design of the application.
期刊介绍:
Computer Engineering and Design is supervised by China Aerospace Science and Industry Corporation and sponsored by the 706th Institute of the Second Academy of China Aerospace Science and Industry Corporation. It was founded in 1980. The purpose of the journal is to disseminate new technologies and promote academic exchanges. Since its inception, it has adhered to the principle of combining depth and breadth, theory and application, and focused on reporting cutting-edge and hot computer technologies. The journal accepts academic papers with innovative and independent academic insights, including papers on fund projects, award-winning research papers, outstanding papers at academic conferences, doctoral and master's theses, etc.