数字游戏与语言学习书评

IF 0.7 Q3 EDUCATION & EDUCATIONAL RESEARCH International Journal of Computer-Assisted Language Learning and Teaching Pub Date : 2022-01-01 DOI:10.4018/ijcallt.297204
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引用次数: 0

摘要

数字游戏在世界各地稳步发展,但如何将其用于语言学习仍是一个有待探索的领域。《数字游戏与语言学习:理论、发展和实施》一书应运而生,从多个角度探讨了数字游戏在语言教育中的应用,包括如何在学习理论的指导下设计、开发和实施这些游戏,以最大限度地提高语言学习的效果。本书的编辑们深刻地指出,在数字时代,需要不同的语言学习模式,需要设计游戏的新方法,而结合游戏批判性视角的理论研究可以推动语言学习领域向前发展。
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Book Review on Digital Games and Language Learning
Digital games have burgeoned steadily around the world, but how they can be used in language learning is still an area to be explored. The book Digital Games and Language Learning: Theory, Development, and Implementation timely came into being offering multiple perspectives on the application of digital games in language education, including how these games are designed, developed, and implemented to maximise the language-learning under the guidance of learning theories. The editors of this book, insightfully point out that in the digital age, different modes of language learning are required, new ways of designing games are needed and theoretical studies incorporating critical perspectives of the games for language learning can move the field forward.
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来源期刊
CiteScore
3.00
自引率
14.30%
发文量
49
期刊介绍: The mission of the International Journal of Computer-Assisted Language Learning and Teaching (IJCALLT) is to publish research, theory, and conceptually-based papers that address the use and impact of and innovations in education technologies in advancing foreign/second language learning and teaching. This journal expands on the principles, theories, designs, discussion, and implementations of computer-assisted language learning. In addition to original research papers and submissions on theory and concept development and systematic reports of practice, this journal welcomes theory-based CALL-related book and software/application reviews.
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