执行地点故事的测试分数

IF 0.3 3区 艺术学 0 THEATER Studies in Theatre and Performance Pub Date : 2022-03-09 DOI:10.1080/14682761.2022.2046366
Phil M. Smith
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引用次数: 0

摘要

本文描述了艺术家/研究人员Crab & Bee (Helen Billinghurst和Phil Smith)进行的一个实验项目。该项目是为了应对2020年英国的新冠肺炎封锁限制而制定的,并借鉴了自2018年以来一直在开展的艺术和表演实践。“表演地点故事的测试分数”描述了一组分数的测试(附带头像,游戏板,叙述和图像),让参与者在自己的家中表演,看看他们是否有效(或缺乏)鼓励参与者通过与非人类代理人“虚构”来进行替代表演。这些分数是基于他玛河系统周围地形的叙事特征(一个由前采矿地点、被毁坏的码头和空心车道组成的后工业景观,有着混乱的生态和各种各样的民间传说),螃蟹和蜜蜂在对这些地点的表演访问中收集到的。鼓励玩家使用游戏来沉浸在流离失所的家庭环境中,沉浸在受伤地形的材料和民俗中,然后邀请他们对自己的经历做出回应。论文的后半部分阐述了参与者的22个详细回答所揭示的内容,并得出了一些临时结论。
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Testing scores for performing placestories
ABSTRACT This paper describes an experimental project conducted by artists/researchers Crab & Bee (Helen Billinghurst and Phil Smith). The project was put together in response to the Covid Lockdown restrictions during 2020 in the UK and drew upon an art and performance practice that had been unfolding since 2018. ‘Testing Scores for Performing Placestories’ describes the testing of a group of scores (with accompanying avatars, gameboards, narratives and images) for participants to perform in their own homes, for their effectivesss (or lack of it) in encouraging participants to make displaced performances by ‘fictioning’ with unhuman agents. The scores were based on narrative features of a terrain around the Tamar river system (a post-industrial landscape of former mining sites, ruined quays and hollow lanes, with a troubled ecology and a varied folklore) gathered by Crab & Bee during performative visits to these sites. The players were encouraged to use the games to immerse themselves, in displaced domestic settings, in the materials and folkloric revenant of the wounded terrain and then invited to respond to their experiences. The second half of the paper addresses what the 22 detailed responses from the participants reveal, and draws some provisional conclusions.
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来源期刊
CiteScore
0.60
自引率
33.30%
发文量
11
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