{"title":"无人机在增强现实领域的互动","authors":"Damia Fuentes Escote, S. Semwal","doi":"10.24132/jwscg.2021.29.1","DOIUrl":null,"url":null,"abstract":"Using drones and augmented reality paradigm, new forms of interactive algorithms has been created and proposed.We start with a first person view interaction where the drone mimics the movement of one person’s head wearing aHMD so that movements of the head can be mapped to actions by the drones. We then provide two novel AR/VRapplications of drones to create something similar to third person view in 2D and 3D. To get started, our firstidea is to control a drone using head movements. The second application which we implemented is to provide animplementation where tangible platforms are used by the drone to react to the movements of the character. Finallyour third implementaton if to create and AR world using real outdoor scenery and asking a drone to mimic a thirdperson view combining the real scenery with a synthetic actor so that based on the synthetic actor movement thedrone changes its behavior correctly in the real-word trying to provide a synchronized view of the real and syntheticword. There are three novel ideas providing a new form of interactions which will improve with drones functionalityin future. Our implementation shows the feasibility of our idea as discussed in the paper.","PeriodicalId":39283,"journal":{"name":"Journal of WSCG","volume":"11 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2021-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Drone interactions within the field of Augmented Reality\",\"authors\":\"Damia Fuentes Escote, S. Semwal\",\"doi\":\"10.24132/jwscg.2021.29.1\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Using drones and augmented reality paradigm, new forms of interactive algorithms has been created and proposed.We start with a first person view interaction where the drone mimics the movement of one person’s head wearing aHMD so that movements of the head can be mapped to actions by the drones. We then provide two novel AR/VRapplications of drones to create something similar to third person view in 2D and 3D. To get started, our firstidea is to control a drone using head movements. The second application which we implemented is to provide animplementation where tangible platforms are used by the drone to react to the movements of the character. Finallyour third implementaton if to create and AR world using real outdoor scenery and asking a drone to mimic a thirdperson view combining the real scenery with a synthetic actor so that based on the synthetic actor movement thedrone changes its behavior correctly in the real-word trying to provide a synchronized view of the real and syntheticword. There are three novel ideas providing a new form of interactions which will improve with drones functionalityin future. Our implementation shows the feasibility of our idea as discussed in the paper.\",\"PeriodicalId\":39283,\"journal\":{\"name\":\"Journal of WSCG\",\"volume\":\"11 1\",\"pages\":\"\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of WSCG\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.24132/jwscg.2021.29.1\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q4\",\"JCRName\":\"Computer Science\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of WSCG","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24132/jwscg.2021.29.1","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"Computer Science","Score":null,"Total":0}
Drone interactions within the field of Augmented Reality
Using drones and augmented reality paradigm, new forms of interactive algorithms has been created and proposed.We start with a first person view interaction where the drone mimics the movement of one person’s head wearing aHMD so that movements of the head can be mapped to actions by the drones. We then provide two novel AR/VRapplications of drones to create something similar to third person view in 2D and 3D. To get started, our firstidea is to control a drone using head movements. The second application which we implemented is to provide animplementation where tangible platforms are used by the drone to react to the movements of the character. Finallyour third implementaton if to create and AR world using real outdoor scenery and asking a drone to mimic a thirdperson view combining the real scenery with a synthetic actor so that based on the synthetic actor movement thedrone changes its behavior correctly in the real-word trying to provide a synchronized view of the real and syntheticword. There are three novel ideas providing a new form of interactions which will improve with drones functionalityin future. Our implementation shows the feasibility of our idea as discussed in the paper.