使用optitex扁平化模块开发青少年夹克图案

G. Popescu, S. Olaru, C. Grosu, I. Badea
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引用次数: 0

摘要

青春期是从童年到成年的过渡时期,由身体、行为和社会计划的重大变化所定义。青少年对计算机技术的兴趣不断增长,网上购物是他们最喜欢的活动之一。服装行业在虚拟仿真方面竞争非常激烈,包括3D虚拟身体、虚拟服装和虚拟试穿系统。本文提出了一种先进的设计二维图案的方法,该方法从几个青少年身体的真实扫描得到的三维表面出发。将介绍基于儿童人体测量标准SR 13546: 2012,使用Optitexsoftware及其高性能模块3D平坦化,3D模拟和PDS开发女孩夹克模型。这些模块使设计师能够预览产品的形状及其与人体尺寸的契合度,这提供了通过改变材料、各种接缝、配饰或颜色的特性来开发无限数量的服装系列的可能性。
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DEVELOPMENT OF JACKET PATTERNS FOR TEENAGERS USING OPTITEX FLATTENING MODULE
Adolescence is a period of transition from childhood to adulthood, defined by major changes in physical, behavioural and social plan. The interest of teenagers for computer technology is in a perpetual growing and shopping online is one of their favourite activities. The garment industry is extremely competitive in terms of virtual simulation, consisting of 3D virtual bodies, virtual garments and virtual try-on systems. The paper presents the advanced method of designing 2D patterns, started from the 3D surfaces, obtained by real scanning of several teenager bodies. The development of a jacket model for girls, by using Optitex software with its high-performance modules 3D Flattening, 3D Simulations and PDS, based on the anthropometric standard for children, SR 13546: 2012, will be presented. These modules enable the designer to preview the shape of the product and its fitting to the body dimensions, which offer the possibility of developing to an infinite number of clothing collections just by changing the characteristics of the material, various seams, accessories or colours.
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