分析双边市场中的游戏流媒体服务:直销和云联盟模式

Jhih-Hua Jhang-Li, Jyh-Hwa Liou
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引用次数: 0

摘要

本研究分析了在由游戏开发者和消费者组成的双边市场中,面对来自硬件主机提供商竞争的云主机提供商的利润。云控制台提供商可以独立向消费者销售其订阅包,也可以与ISP组织云联盟进行营销。与直销模式相比,如果游戏开发者从消费者那里获得的收益高于消费者从开发者那里获得的价值,那么完全协同的云联盟模式可以产生更大的总收入。然而,当这种情况逆转时,云计算联盟的整体利润就会下降。这种不希望出现的结果可以通过利用游戏流媒体用户基础来解决,从而为云主机提供商带来适量的额外收入。
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Analyzing game-streaming services in two-sided markets: Direct selling and cloud alliance models
This study analyzes the profit of a cloud console provider facing competition from a hardware console provider in a two-sided market composed of game developers and consumers. The cloud console provider can either sell its subscription package to consumers independently or organize a cloud alliance with an ISP to market. As compared with the direct selling model, the cloud alliance model with full coordination can yield greater total revenue if the benefit the game developers receive from the consumer side is higher than the value the consumers receive from the developer side. However, the overall profit of the cloud alliance declines when this condition is reversed. This undesired result can be resolved by leveraging the game-streaming subscriber base to yield a moderate amount of additional revenue for the cloud console provider.
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Journal of Management Information and Decision Science
Journal of Management Information and Decision Science Decision Sciences-Information Systems and Management
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期刊介绍: Journal of Management Information and Decision Sciences (JMIDS) is a reputed open access journal affiliated to Allied Business Academies. The journal focuses on disseminating the latest research in the field of management information system and its role in decision making, as well their relationships to cognate disciplines including Economics, Finance, Management, Management Science, Marketing, Statistics, Operations Research and Engineering. The journal adheres to stringent double blind peer review policy to maintain the publication quality.
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