另一个自我揭示了未来的虚拟世界:现实是虚构的

IF 0.7 Q3 COMMUNICATION Journal of Gaming and Virtual Worlds Pub Date : 2022-10-01 DOI:10.1386/jgvw_00065_3
P. Johnson
{"title":"另一个自我揭示了未来的虚拟世界:现实是虚构的","authors":"P. Johnson","doi":"10.1386/jgvw_00065_3","DOIUrl":null,"url":null,"abstract":"In fall, Americans were introduced to the first network game show employing virtual reality, aptly titled Alter Ego. Its premise, spinning off several prior reality shows, gave music performers opportunities to compete nationally, but this time contestants assumed the persona of an Alter Ego.","PeriodicalId":43635,"journal":{"name":"Journal of Gaming and Virtual Worlds","volume":null,"pages":null},"PeriodicalIF":0.7000,"publicationDate":"2022-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Alter Ego reveals the future metaverse: Reality is fiction\",\"authors\":\"P. Johnson\",\"doi\":\"10.1386/jgvw_00065_3\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In fall, Americans were introduced to the first network game show employing virtual reality, aptly titled Alter Ego. Its premise, spinning off several prior reality shows, gave music performers opportunities to compete nationally, but this time contestants assumed the persona of an Alter Ego.\",\"PeriodicalId\":43635,\"journal\":{\"name\":\"Journal of Gaming and Virtual Worlds\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.7000,\"publicationDate\":\"2022-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Journal of Gaming and Virtual Worlds\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1386/jgvw_00065_3\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"COMMUNICATION\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Gaming and Virtual Worlds","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1386/jgvw_00065_3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMMUNICATION","Score":null,"Total":0}
引用次数: 0

摘要

去年秋天,美国人看到了第一个使用虚拟现实技术的网络游戏节目,名字很贴切,叫做《Alter Ego》。它的前提是,剥离了之前的几个真人秀,给音乐表演者提供了在全国范围内竞争的机会,但这一次,参赛者以另一个自我的身份出现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Alter Ego reveals the future metaverse: Reality is fiction
In fall, Americans were introduced to the first network game show employing virtual reality, aptly titled Alter Ego. Its premise, spinning off several prior reality shows, gave music performers opportunities to compete nationally, but this time contestants assumed the persona of an Alter Ego.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
CiteScore
1.10
自引率
25.00%
发文量
8
期刊最新文献
Board Games as Media, Paul Booth (2021) Continual creation: Idealism, metaphor and the representation of spatio-temporality Playing farmer: At the intersections of neo-liberal capitalism and ecocriticism in Stardew Valley Digital games and the category of auteur: The case of Muriel Tramis Cyberpunk Culture and Psychology: Seeing through the Mirrorshades, Anna Mcfarlane (2022)
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1