Luiz José Schirmer Silva, Djalma Lúcio Soares da Silva, L. Velho, H. Lopes
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An End-to-end Framework for 3D Capture and Human Digitization with a Single RGB Camera
We present a low cost and accessible end-to-end framework for 3D modeling and texture capture of Humans using deep neural networks and a single RGB camera. We generate a texture atlas considering a set of multi-view images. We also capture data to generate 3D shape models and finally combine it with the generated textures to obtain a full 3D reconstruction of the human body that can be used in a game engine.