会议主席介绍

M. Zink
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引用次数: 0

摘要

现有的数字化视频数据数量庞大,每天都有新的数字化内容产生。但是,简单地用现有的一种格式(例如,MPEG-X或H.263)编码视频数据不足以完全支持使用视频内容的应用程序。视频处理是一种非常有用的机制,可以支持内容管理、内容创建甚至视频监控等应用程序。后者是一个很好的例子,说明了视频处理的重要性。视频监控应用会产生大量的视频数据。手动分析如此大量的数据非常耗时。因此,自动执行内容识别的应用程序对于进行有效的数据分析是必要的。另一个例子是视频处理支持的视频数据的自动注释。例如,这些注释可以用于数据检索。不幸的是,现有的机制还不够成熟,无法在商业应用中加以利用。在这个会议上提出了两种新的视频处理机制。第一篇论文提出了一种用于彩色视频分析的纹理区域识别方法。结果表明,该机制的识别准确率在90% ~ 97%之间,可以作为一种彩色纹理识别系统应用于多媒体应用中。第二篇论文提出了一种基于小波变换的三维物体特征提取方法。实验表明,该方法生成的特征向量能够唯一地描述三维物体。
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Introduction from Session Chair
There is a vast amount of existing digitised video data and each day new digitised content is created. But simply encoding video data in one of the existing formats (e.g., MPEG-X or H.263) is not sufficient to fully support applications that make use of video content. Video processing is a very useful mechanism to support application like content management, content creation, or even video surveillance. The latter is a good example to demonstrate the importance of video processing. A video surveillance application can create a large amount of video data. Analysing this large amount of data manually is very time consuming. Thus, applications that perform content recognition automatically are necessary to allow an efficient data analysis. Another example is an automated annotation of video data supported by video processing. These annotations can, e.g., be used for data retrieval. Unfortunately, existing mechanisms are still not mature enough to make use of them in commercial applications. In this session two new mechanisms for video processing are presented. The first paper presents an approach on the recognition of textural regions for colour video analysis. Results show that the presented mechanism has an accuracy from 90% to 97% and, thus, can be applied in multimedia applications as a colour texture recognition system. The second paper presents a new method for feature extraction of 3D object based on Wavelet Transform. An experiment shows that the feature extraction method generates feature vectors which uniquely describe 3D objects.
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