Xia Luyao, Ding Honghai, Lu Jianfeng, Zhang Hao, Ding Honghai, Lu Jianfeng, Zhang Hao
{"title":"基于Unity平台的虚拟协同实验技术的开发与应用","authors":"Xia Luyao, Ding Honghai, Lu Jianfeng, Zhang Hao, Ding Honghai, Lu Jianfeng, Zhang Hao","doi":"10.1109/IICSPI.2018.8690340","DOIUrl":null,"url":null,"abstract":"Concerning the limitations of the current virtual experiment environment, this paper introduces a collaboration technology combined with Unity development technology to establish a virtual collaborative experiment environment. In the platform, all experimenters can do collaborative experiments according to specific collaborative rules. The server adopts the authority control strategy and the real-time synchronization strategy to ensure the synchronization of collaboration. The client uses reliable communication mechanism and Unity development technology to ensure real-time transmission and acceptance of the message. The system finally realizes the collaborative work and reasonable allocation of resources between people in the virtual experiment environment.","PeriodicalId":6673,"journal":{"name":"2018 IEEE International Conference of Safety Produce Informatization (IICSPI)","volume":"46 1","pages":"546-550"},"PeriodicalIF":0.0000,"publicationDate":"2018-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Development and Application of Virtual Collaborative Experiment Technology Based on Unity Platform\",\"authors\":\"Xia Luyao, Ding Honghai, Lu Jianfeng, Zhang Hao, Ding Honghai, Lu Jianfeng, Zhang Hao\",\"doi\":\"10.1109/IICSPI.2018.8690340\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Concerning the limitations of the current virtual experiment environment, this paper introduces a collaboration technology combined with Unity development technology to establish a virtual collaborative experiment environment. In the platform, all experimenters can do collaborative experiments according to specific collaborative rules. The server adopts the authority control strategy and the real-time synchronization strategy to ensure the synchronization of collaboration. The client uses reliable communication mechanism and Unity development technology to ensure real-time transmission and acceptance of the message. The system finally realizes the collaborative work and reasonable allocation of resources between people in the virtual experiment environment.\",\"PeriodicalId\":6673,\"journal\":{\"name\":\"2018 IEEE International Conference of Safety Produce Informatization (IICSPI)\",\"volume\":\"46 1\",\"pages\":\"546-550\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE International Conference of Safety Produce Informatization (IICSPI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IICSPI.2018.8690340\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE International Conference of Safety Produce Informatization (IICSPI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IICSPI.2018.8690340","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development and Application of Virtual Collaborative Experiment Technology Based on Unity Platform
Concerning the limitations of the current virtual experiment environment, this paper introduces a collaboration technology combined with Unity development technology to establish a virtual collaborative experiment environment. In the platform, all experimenters can do collaborative experiments according to specific collaborative rules. The server adopts the authority control strategy and the real-time synchronization strategy to ensure the synchronization of collaboration. The client uses reliable communication mechanism and Unity development technology to ensure real-time transmission and acceptance of the message. The system finally realizes the collaborative work and reasonable allocation of resources between people in the virtual experiment environment.