日惹工业职业学校制冷系统主题的多媒体学习媒体互动发展

Amirudin Amirudin, S. Setuju
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引用次数: 2

摘要

本研究旨在制造操作简单、适合于教学活动的制冷系统学习介质。这种类型的研究是研究和开发,其过程是通过10个阶段开发媒体。收集数据的技术采用验证表。数据分析技术采用定量分析。媒体专家验证的结果表明,基于flash的冷却系统学习媒体是可行的,平均为96.4%,其中包括三个方面的评估,即媒体展示方面,图像使用方面,声音和评估问题方面,导航系统方面。材料专家验证的结果表明,基于flash的工程图像学习媒体是非常可行的,平均为85.4%,其中包括三个方面的评估,即:材料相关性方面,学习材料内容方面和多媒体易于操作方面。用户评价结果表明,基于flash的冷却系统学习介质是非常可行的,在小群体试验中占84.5%,在大群体试验中占82.6,涵盖了5个方面,即:材料相关性、学习材料内容、操作便利性、导航菜单和系统显示设计。
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Development of multimedia-based learning media interactive on a subject of cooling systems in Vocational School of Industry Yogyakarta
This study aims to produce cooling system learning media in an easy way to operate and suitable to be used in teaching and learning activities. This type of research was Research and Development with the procedure of developing the media through 10 stages. The technique of collecting data used the validation sheet. The data analysis technique used quantitative analysis. The result of the media expert validation shows that the flash-based cooling system learning media is feasible with an average of 96.4% which included three aspects of assessment, namely: aspects of media display, use of images, sound and evaluation questions, and navigation systems. The result of the material expert validation showed that the learning media of flash-based engineering images was very feasible with the average of 85.4% which included three aspect of assessment, namely: aspects of material relevance, an aspect of learning materials content, and aspect of multimedia ease of operation. The results of user evaluations indicate that flash-based cooling system learning media was very feasible, with the percentage of 84.5% in small group trials and 82.6 in large group trials covering 5 aspects, namely: an aspect of material relevance, a content of learning materials, convenience operation, navigation menu, and system display design.
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