{"title":"数字图书馆沉浸式虚拟环境中的用户行为研究","authors":"F. D. Neves, E. Fox","doi":"10.1145/336597.336648","DOIUrl":null,"url":null,"abstract":"In this paper we present a 2x3 factorial design study evaluating the limits and differences on the behavior of 10 users when searching in a virtual reality representation that mimics the arrangement of a traditional library. The focus of this study was the effect of clustering techniques and query highlighting on search strategy users develop in the virtual environment, and whether position or spatial arrangement influenced user behavior. We found several particularities that can be attributed to the differences in the VR environment.This study's results identify: 1) the need of co-designing both spatial arrangement and interaction method; 2) adifficulty novice users faced when using clusters to identify commontopics; 3) the influence of position and distance on users' selection of collection items to inspect; and 4) that users did not search until found the best match, but only until they found a satisfactory match.","PeriodicalId":42447,"journal":{"name":"Digital Library Perspectives","volume":"61 1","pages":"103-111"},"PeriodicalIF":1.1000,"publicationDate":"2000-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"26","resultStr":"{\"title\":\"A study of user behavior in an immersive virtual environment for digital libraries\",\"authors\":\"F. D. Neves, E. Fox\",\"doi\":\"10.1145/336597.336648\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper we present a 2x3 factorial design study evaluating the limits and differences on the behavior of 10 users when searching in a virtual reality representation that mimics the arrangement of a traditional library. The focus of this study was the effect of clustering techniques and query highlighting on search strategy users develop in the virtual environment, and whether position or spatial arrangement influenced user behavior. We found several particularities that can be attributed to the differences in the VR environment.This study's results identify: 1) the need of co-designing both spatial arrangement and interaction method; 2) adifficulty novice users faced when using clusters to identify commontopics; 3) the influence of position and distance on users' selection of collection items to inspect; and 4) that users did not search until found the best match, but only until they found a satisfactory match.\",\"PeriodicalId\":42447,\"journal\":{\"name\":\"Digital Library Perspectives\",\"volume\":\"61 1\",\"pages\":\"103-111\"},\"PeriodicalIF\":1.1000,\"publicationDate\":\"2000-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"26\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Digital Library Perspectives\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/336597.336648\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"Q3\",\"JCRName\":\"INFORMATION SCIENCE & LIBRARY SCIENCE\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Library Perspectives","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/336597.336648","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"INFORMATION SCIENCE & LIBRARY SCIENCE","Score":null,"Total":0}
A study of user behavior in an immersive virtual environment for digital libraries
In this paper we present a 2x3 factorial design study evaluating the limits and differences on the behavior of 10 users when searching in a virtual reality representation that mimics the arrangement of a traditional library. The focus of this study was the effect of clustering techniques and query highlighting on search strategy users develop in the virtual environment, and whether position or spatial arrangement influenced user behavior. We found several particularities that can be attributed to the differences in the VR environment.This study's results identify: 1) the need of co-designing both spatial arrangement and interaction method; 2) adifficulty novice users faced when using clusters to identify commontopics; 3) the influence of position and distance on users' selection of collection items to inspect; and 4) that users did not search until found the best match, but only until they found a satisfactory match.
期刊介绍:
Digital Library Perspectives (DLP) is a peer-reviewed journal concerned with digital content collections. It publishes research related to the curation and web-based delivery of digital objects collected for the advancement of scholarship, teaching and learning. And which advance the digital information environment as it relates to global knowledge, communication and world memory. The journal aims to keep readers informed about current trends, initiatives, and developments. Including those in digital libraries and digital repositories, along with their standards and technologies. The editor invites contributions on the following, as well as other related topics: Digitization, Data as information, Archives and manuscripts, Digital preservation and digital archiving, Digital cultural memory initiatives, Usability studies, K-12 and higher education uses of digital collections.