扩展现实观看和展示艺术的平台和工具的比较

Rebeka Vital , Stella Sylaiou , Dimitrios Koukopoulos , Konstantinos Koukoulis , Panagiotis Dafiotis , Christos Fidas
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引用次数: 0

摘要

在过去的二十年里,移动智能设备的快速发展和廉价的沉浸式设备(VR google,谷歌box等)的发展为策展,存储和观看艺术领域带来了机会。在最新技术的帮助下,这些体验艺术的新方式从物理空间扩展到虚拟空间,以及两者的任何结合。本文对现有的用于观看和展示艺术的虚拟现实(VR)、增强现实(AR)和混合现实(MR)平台和工具进行了比较研究。本研究探讨了每个平台的关键特征,无论是开源平台还是商业产品,每个平台内用户之间的交互能力,以及每个平台的优缺点。综上所述,本研究探讨了这些平台和工具如何改变策展和展览领域。
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Comparison of extended reality platforms and tools for viewing and exhibiting art

The rapid evolution of mobile smart devices and the development of inexpensive immersive devices (VR googles, google box etc.) in the past two decades have brought opportunities in the field of curating, storing, and viewing art. These new ways of experiencing art with the help of the latest technologies extend from physical to the virtual space, and any combination of the two. This paper presents a comparative study of selected existing Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) Platforms and Tools for viewing and exhibiting Art. This study explores the key features of each platform, whether the platform is open source or a commercial product, the enabling of interactivity between the users within each platform, and finally the strong and weak points of each. To conclude, this study explores how such platforms and tools can transform the field of curating and exhibiting art.

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来源期刊
CiteScore
5.40
自引率
0.00%
发文量
33
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