Some pitfalls in computer design

J. Gosling
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引用次数: 1

Abstract

It is common knowledge that a commercial machine rarely comes up to the hopes of its original designer. Computing machines are often as much as three times slower than originally intended. The paper looks at one section of a computing machine and deduces the reason as inattention to `side effects? at a sufficiently early stage in the design process, and to `add-on? extras that have a greater effect than expected. The study illustrates the need for more attention to be given to these problems by researchers and the need for more willing co-operation between designer and user.
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计算机设计中的一些陷阱
众所周知,商用机器很少能达到其原始设计者的期望。计算机器的速度往往比最初设想的要慢三倍。这篇论文观察了一台计算机的一个部分,并将其原因推断为对“副作用”的忽视。在设计过程的早期阶段,并“添加”?额外的效果比预期的要大。该研究表明,研究人员需要对这些问题给予更多的关注,设计师和用户之间需要更愿意的合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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