Efficient Geo-Fencing via Hybrid Hashing: A Combination of Bucket Selection and In-Bucket Binary Search

Suhua Tang, Yi Yu, Roger Zimmermann, S. Obana
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引用次数: 4

Abstract

Geo-fencing, as a spatial join between points (moving objects) and polygons (spatial range), is widely used in emerging location-based services to trigger context-aware events. It faces the challenge of real-time processing a large number of time-variant complex polygons, when points are constantly moving. Following the filter-and-refine policy, in our previous work, we proposed to organize edges per polygon in hash tables to improve the performance of the refining stage. The number of edges, however, is uneven among buckets. As a result, some points that happen to match big buckets with many edges will have much longer responses than usual. In this article, we solve this problem from two aspects: (i) Constructing multiple parallel hash tables and dynamically selecting the bucket with fewest edges and (ii) sorting edges in a bucket so as to realize the crossing number algorithm by binary search. We further combine the two to suggest a hybrid hashing scheme that takes a better tradeoff between real-time pairing points with polygons and system overhead of building hash tables. Extensive analyses and evaluations on two real-world datasets confirm that the proposed scheme can effectively reduce the pairing time in terms of both the average and distribution.
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基于混合哈希的高效地理围栏:桶选择和桶内二进制搜索的组合
地理围栏作为点(移动物体)和多边形(空间范围)之间的空间连接,被广泛应用于新兴的基于位置的服务中,以触发上下文感知事件。它面临着实时处理大量时变复杂多边形的挑战,当点不断移动时。在我们之前的工作中,遵循过滤和精炼策略,我们提出在哈希表中组织每个多边形的边,以提高精炼阶段的性能。然而,桶的边缘数量是不均匀的。因此,一些点恰好匹配有许多边的大桶,会有比平常更长时间的响应。本文从两个方面解决这一问题:(1)构造多个并行哈希表,动态选择边数最少的桶;(2)对桶内的边进行排序,通过二叉搜索实现交叉数算法。我们进一步将两者结合起来,提出一种混合哈希方案,该方案在多边形的实时配对点和构建哈希表的系统开销之间进行了更好的权衡。通过对两个实际数据集的分析和评价,证实了该方案在平均和分布两方面都能有效地缩短配对时间。
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