The Gauntlet: The Design of a Community Challenge Platform

Daniel Hawkins, C. Ishak, Maoyang Li, Jason Procyk, Carman Neustaedter, Serena Hillman
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Abstract

Many people in present culture have a desire to improve themselves in some way, be it increased physical fitness, healthy eating, better sustainable practices, etc. Yet it can often be difficult to follow through with self-improvement goals. To address this, we designed the Gauntlet, a platform for creating and sharing user-generated challenges that can be carried out in real-world settings. We describe the participatory design activity we used to inform our design followed by the final design of the Gauntlet user interface. We also propose how this platform can be used to support personal goal and community improvement.
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挑战:社区挑战平台的设计
在当今文化中,许多人都渴望以某种方式提高自己,比如增强体质、健康饮食、更好的可持续实践等。然而,坚持自我完善的目标往往是困难的。为了解决这个问题,我们设计了Gauntlet,这是一个可以在现实环境中创建和共享用户生成挑战的平台。我们描述了用于通知我们的设计的参与式设计活动,随后是Gauntlet用户界面的最终设计。我们还建议如何使用这个平台来支持个人目标和社区改进。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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