AIR: A Light-Weight Yet High-Performance Dataflow Engine based on Asynchronous Iterative Routing

V. E. Venugopal, M. Theobald, Samira Chaychi, Amal Tawakuli
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引用次数: 7

Abstract

Distributed Stream Processing Engines (DSPEs) are currently among the most emerging topics in data management, with applications ranging from real-time event monitoring to processing complex dataflow programs and big data analytics. In this paper, we describe the architecture of our AIR engine, which is designed from scratch in C++ using the Message Passing Interface (MPI), pthreads for multithreading, and is directly deployed on top of a common HPC workload manager such as SLURM. AIR implements a light-weight, dynamic sharding protocol (referred to as "Asynchronous Iterative Routing"), which facilitates a direct and asynchronous communication among all worker nodes and thereby completely avoids any additional communication overhead with a dedicated master node. With its unique design, AIR fills the gap between the prevalent scale-out (but Java-based) architectures like Apache Spark and Flink, on one hand, and recent scale-up (and C++ based) prototypes such as StreamBox and PiCo, on the other hand. Our experiments over various benchmark settings confirm that AIR performs as good as the best scale-up SPEs on a single-node setup, while it outperforms existing scale-out DSPEs in terms of processing latency and sustainable throughput by a factor of up to 15 in a distributed setting.
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AIR:基于异步迭代路由的轻量级高性能数据流引擎
分布式流处理引擎(dspe)是当前数据管理中最新兴的主题之一,其应用范围从实时事件监控到处理复杂的数据流程序和大数据分析。在本文中,我们描述了我们的AIR引擎的架构,它是用c++从头开始设计的,使用消息传递接口(MPI), pthreads用于多线程,并直接部署在常见的HPC工作负载管理器(如SLURM)之上。AIR实现了一种轻量级的动态分片协议(称为“异步迭代路由”),它促进了所有工作节点之间的直接和异步通信,从而完全避免了与专用主节点的任何额外通信开销。凭借其独特的设计,AIR填补了流行的横向扩展(但基于java)架构(如Apache Spark和Flink)与最近的横向扩展(基于c++)原型(如StreamBox和PiCo)之间的空白。我们在各种基准测试设置上的实验证实,在单节点设置上,AIR的性能与最佳扩展spe一样好,而在分布式设置中,它在处理延迟和可持续吞吐量方面的性能优于现有的扩展spe,最高可达15倍。
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