Changes in the play lives of college students during the early COVID-19 pandemic lockdown

Douglas H. Maynard, Kanjira Rodriguez, Ann Marie DeBonis, Alicia Moquin, Theresa Paras
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引用次数: 2

Abstract

In the current study, we explored changes in the lived play experiences of college students as they were sent home in March 2020 in response to the growing COVID-19 pandemic, and the impacts of those play changes upon their daily lives, relationships, and well-being. Undergraduates (N = 71) from a public university near New York City - the epicentre of the pandemic in the United States at that time - completed an open-ended questionnaire about their play experiences before versus after lockdown. Data were analyzed using template analysis to develop a hierarchical outline of thematic codes. Participant responses revealed strikingly varied experiences in their play lives as a result of the lockdown. While some students experienced deep losses in what and with whom they played, for others the transition offered opportunities for discovery (or rediscovery) of play activities or a reprioritization of play in their lives. Still other students found ways to maintain their prior ways of playing with minor disruption. We will discuss the implications of the current findings for the role and importance of play not only during the pandemic, but also in the context of emerging adulthood and broader human need satisfaction.
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在COVID-19大流行初期封锁期间,大学生游戏生活的变化
在目前的研究中,我们探讨了2020年3月被送回家中的大学生的生活游戏经历的变化,以应对日益严重的COVID-19大流行,以及这些游戏变化对他们的日常生活、人际关系和幸福感的影响。来自纽约市附近一所公立大学的本科生(N = 71)完成了一份关于他们在封锁前和封锁后的游戏体验的开放式问卷。使用模板分析对数据进行分析,以制定主题代码的分层大纲。参与者的回答显示,由于封锁,他们的游戏生活经历了惊人的不同。虽然有些学生在玩什么、和谁一起玩方面经历了深刻的损失,但对其他人来说,这种转变提供了发现(或重新发现)游戏活动的机会,或者重新确定游戏在他们生活中的优先级。还有一些学生找到了维持他们以前的游戏方式的方法,但受到了轻微的干扰。我们将讨论当前研究结果对游戏的作用和重要性的影响,不仅在大流行期间,而且在成年期和更广泛的人类需求满足的背景下。
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