{"title":"Application development of dictionary of mathematical terms as a learning medium","authors":"Adel Syah Pohan, Asrul Asrul","doi":"10.33654/math.v9i1.2111","DOIUrl":null,"url":null,"abstract":"In mathematics learning in schools, teachers only focus on teaching the application of formulas in mathematical problems. However, it is not realized that students find it challenging to participate in learning because they need to learn the meaning of terms and symbols in mathematics. As a result, a decrease in student mathematics learning outcomes is inevitable. Therefore, researchers develop learning media in the form of feasible, effective, and practical applications to improve student mathematics learning outcomes. The method used is Research and Development (R&D) with 4D stages designed into 3D. The subjects of this study were 35 students from class XII IPA 3 MAN Batu Bara with instruments in the form of questionnaires and tests. The results of this study showed a percentage of 95.83% of media experts, 90% of material experts, and 96.875% of lesson teachers who represented that the product was considered feasible and practical to use. The N-Gain test results showed the effectiveness of the product by 0.8. So, the application can be used in learning as a viable, effective, and practical medium","PeriodicalId":376956,"journal":{"name":"Math Didactic: Jurnal Pendidikan Matematika","volume":"292 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-02-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Math Didactic: Jurnal Pendidikan Matematika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33654/math.v9i1.2111","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In mathematics learning in schools, teachers only focus on teaching the application of formulas in mathematical problems. However, it is not realized that students find it challenging to participate in learning because they need to learn the meaning of terms and symbols in mathematics. As a result, a decrease in student mathematics learning outcomes is inevitable. Therefore, researchers develop learning media in the form of feasible, effective, and practical applications to improve student mathematics learning outcomes. The method used is Research and Development (R&D) with 4D stages designed into 3D. The subjects of this study were 35 students from class XII IPA 3 MAN Batu Bara with instruments in the form of questionnaires and tests. The results of this study showed a percentage of 95.83% of media experts, 90% of material experts, and 96.875% of lesson teachers who represented that the product was considered feasible and practical to use. The N-Gain test results showed the effectiveness of the product by 0.8. So, the application can be used in learning as a viable, effective, and practical medium
在学校的数学学习中,教师只注重教授公式在数学问题中的应用。然而,人们没有意识到,学生发现参与学习是具有挑战性的,因为他们需要学习数学术语和符号的含义。因此,学生数学学习成绩的下降是不可避免的。因此,研究者以可行、有效、实用的形式开发学习媒体,以提高学生的数学学习成果。采用的方法是研发(R&D),将4D阶段设计成3D阶段。本研究以巴都巴拉大学IPA 3 MAN 12班35名学生为研究对象,采用问卷和测验的方式进行研究。本研究结果显示,95.83%的媒体专家、90%的材料专家和96.875%的课堂教师认为该产品是可行和实用的。N-Gain测试结果表明,该产品的有效性为0.8。因此,应用程序可以作为一种可行的、有效的、实用的学习媒介