Reinforcement active learning hierarchical loops

Goren Gordon, E. Ahissar
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引用次数: 16

Abstract

A curious agent, be it a robot, animal or human, acts so as to learn as much as possible about itself and its environment. Such an agent can also learn without external supervision, but rather actively probe its surrounding and autonomously induce the relations between its action's effects on the environment and the resulting sensory input. We present a model of hierarchical motor-sensory loops for such an autonomous active learning agent, meaning a model that selects the appropriate action in order to optimize the agent's learning. Furthermore, learning one motor-sensory mapping enables the learning of other mappings, thus increasing the extent and diversity of knowledge and skills, usually in hierarchical manner. Each such loop attempts to optimally learn a specific correlation between the agent's available internal information, e.g. sensory signals and motor efference copies, by finding the action that optimizes that learning. We demonstrate this architecture on the well-studied vibrissae system, and show how sensory-motor loops are actively learnt from the bottom-up, starting with the forward and inverse models of whisker motion and then extending them to object localization. The model predicts transition from free-air whisking that optimally learns the self-generated motor-sensory mapping to touch-induced palpation that optimizes object localization, both observed in naturally behaving rats.
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强化主动学习分层循环
一个好奇的主体,无论是机器人、动物还是人类,都会尽可能多地了解自己和周围的环境。这样的智能体也可以在没有外界监督的情况下学习,而是主动探索周围环境,并自主地归纳其行为对环境的影响与由此产生的感官输入之间的关系。我们提出了这样一个自主主动学习智能体的分层运动-感觉回路模型,这意味着一个模型可以选择适当的动作来优化智能体的学习。此外,学习一种运动-感觉映射能够学习其他映射,从而增加知识和技能的范围和多样性,通常以分层方式进行。每个这样的循环都试图通过找到优化学习的动作来最佳地学习代理可用的内部信息之间的特定相关性,例如感觉信号和运动感知拷贝。我们在研究得很好的触须系统上展示了这种结构,并展示了感觉-运动回路是如何自下而上地主动学习的,从胡须运动的正向和逆模型开始,然后将它们扩展到物体定位。该模型预测了从自由空气搅拌(最佳地学习自我产生的运动-感觉映射)到触摸感应触诊(优化物体定位)的转变,这两种转变都在自然行为的大鼠身上观察到。
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