3D Skill Trees in Mixed Reality for Creating and Visualizing Learning Plans

Benedikt Hensen, R. Klamma
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引用次数: 1

Abstract

Curricula at university and learning paths in self-regulated learning span a complex planning space that is difficult to visualize. Students need to plan their decisions ahead to take a valid order of courses that align with their learning goals. Previous approaches used 2D skill tree visualizations to map the dependencies which, however, cannot convey mixtures of long-term goals and short-term action plans well. We present an approach that realizes learning plans as 3D skill tree structures in mixed reality. With the extra dimension, clearer layouts can be found which combine views on long-term goals and specific actions. By bringing the 3D learning plans to mixed reality, depth perception can help the students to understand the 3D structure of the tree. Moreover, nodes of the tree can be anchored at places in the real world which aids the students’ spatial memory to help them remember the plan. The application is evaluated in two user studies with 17 and 53 participants, respectively. Although the amount of text and typing should be minimized, the results show that 3D learning plans are understood by students. As the hardware becomes more available, the 3D learning plans can help students to structure their studies.
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用于创建和可视化学习计划的混合现实中的3D技能树
大学课程和自主学习的学习路径是一个复杂的规划空间,难以形象化。学生需要提前计划他们的决定,选择与他们的学习目标一致的有效课程顺序。之前的方法使用2D技能树可视化来绘制依赖关系图,但这并不能很好地传达长期目标和短期行动计划的混合。提出了一种在混合现实中以3D技能树结构的形式实现学习计划的方法。有了额外的维度,可以找到更清晰的布局,将长期目标和具体行动的观点结合起来。通过将3D学习计划带入混合现实,深度感知可以帮助学生了解树的3D结构。此外,树的节点可以锚定在现实世界的地方,这有助于学生的空间记忆,帮助他们记住计划。该应用程序在两个用户研究中进行评估,分别有17名和53名参与者。虽然文本量和打字量应该尽量减少,但结果表明,学生能够理解3D学习计划。随着硬件的普及,3D学习计划可以帮助学生组织学习。
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