EFEKTIVITAS PENINGKATAN KEMAMPUAN MENGINGAT KOSAKATA BAHASA JEPANG MENGGUNAKAN PERMAINAN SHIRITORI

Igat Meliana, Kliwon Sahudi, Nisa Indra Syalina
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Abstract

This study discusses the shiritori game in learning Japanese vocabulary for students of Persada Bhakti Junior High School Bekasi. The purpose of this study was to determine the increase in student learning scores using the shiritori game. The object of this research is the eighth grade students of SMP Persada Bhakti Bekasi. This research is a pre-experimental research which is characterized by the absence of a comparison group. The design used in this study was a one group pretest-posttest design. The method of data collection is in the form of test questions in the form of 10 multiple choice questions and 7 essay questions. The average pretest score is 43 while the posttest score is 78.7. So the result of this research is that there is a significant effect on the level of mastery of Japanese vocabulary using the shiritori game method. So, it can be concluded that the shiritori game is effective in increasing the Japanese vocabulary skills of eighth grade students of SMP Persada Bhakti Bekasi.
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使用SHIRITORI游戏提高记忆能力的有效性
本研究探讨了柏莎拜克提初中学生在日语词汇学习中的shiritori游戏。本研究的目的是确定使用shiritori游戏对学生学习成绩的提高。本研究以小学八年级学生为研究对象。本研究是一项实验前研究,其特点是没有对照组。本研究采用单组前测后测设计。数据收集的方法是以试题的形式进行,试题的形式为10道选择题和7道作文题。前测平均分为43分,后测平均分为78.7分。因此,本研究的结果是,使用shiritori游戏方法对日语词汇的掌握水平有显著的影响。因此,我们可以得出结论,shiritori游戏对提高SMP Persada Bhakti Bekasi八年级学生的日语词汇能力是有效的。
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