Interactive animation for visualisation of mapping of parallel programs into parallel processors

J. Zucco, B. Thomas, E. Trichina
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Abstract

Techniques of cartoon animation, when applied to the interface, provide the user with greater visual cues, and convey a feeling of substance to the objects being manipulated. The paper describes the effects used to animate many of the interactions in a structured graphical editor. The editor is used as a tool in a visual parallel programming environment and provides a new large application to test the effectiveness of the concept of animated direct manipulation. Also described are the implementation issues in order to provide animated graphical feedback for direct manipulation.
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用于将并行程序映射到并行处理器的可视化交互式动画
当将卡通动画技术应用于界面时,可以为用户提供更多的视觉线索,并向被操纵的对象传达一种实体感。本文描述了用于在结构化图形编辑器中动画化许多交互的效果。该编辑器被用作可视化并行编程环境中的工具,并提供了一个新的大型应用程序来测试动画直接操作概念的有效性。还描述了实现问题,以便为直接操作提供动画图形反馈。
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