Video annotation for content-based retrieval using human behavior analysis and domain knowledge

H. Miyamori, S. Iisaku
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引用次数: 121

Abstract

This paper proposes the automatic annotation of sports video for content-based retrieval. Conventional methods using position information of objects such as locus, relative positions, their transitions, etc., as indices, have drawbacks that tracking errors of a certain object due to occlusions causes recognition failures, and that representation by position information essentially has a limited number of recognizable events in the retrieval. Our approach incorporates human behavior analysis and specific domain knowledge with conventional methods, to develop an integrated reasoning module for richer expressiveness of events and robust recognition. Based on the proposed method, we implemented a content-based retrieval system which can identify several actions on real tennis video. We select court and net lines, players' positions, ball positions, and players' actions, as indices. Court and net lines are extracted using a court model and Hough transforms. Players and ball positions are tracked by adaptive template matching and particular predictions against sudden changes of motion direction. Players' actions are analyzed by 2D appearance-based matching using the transition of players' silhouettes and a hidden Markov model. The results using two sets of tennis video is presented, demonstrating the performance and the validity of our approach.
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基于人类行为分析和领域知识的基于内容检索的视频注释
提出了一种基于内容检索的体育视频自动标注方法。传统方法以物体的位置信息如轨迹、相对位置、过渡等为指标,存在由于遮挡导致的某一物体的跟踪误差导致识别失败,以及位置信息表示在检索过程中可识别事件的数量有限等缺点。我们的方法将人类行为分析和特定领域知识与传统方法相结合,开发了一个集成的推理模块,以丰富事件的表达性和鲁棒性识别。基于所提出的方法,我们实现了一个基于内容的检索系统,该系统可以识别真实网球视频中的多个动作。我们选择球场和网线、球员位置、球位置和球员动作作为指标。使用球场模型和霍夫变换提取球场和网线。球员和球的位置通过自适应模板匹配和针对突然变化的运动方向的特定预测来跟踪。利用玩家轮廓的过渡和隐马尔可夫模型,通过基于2D外观的匹配来分析玩家的动作。最后给出了两组网球视频的实验结果,验证了该方法的有效性和有效性。
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