A Portable Low Vision Aid based on GPU

R. Ureña, P. Martínez-Cañada, J. M. Gómez-López, C. Morillas, F. Pelayo
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引用次数: 6

Abstract

The purpose of this work is to describe a customizable aid system based on GPU for low vision. The system aims to transform images taken from the patient's environment and tries to convey the best information possible through his visual rest, applying various transformations to the input image and projecting the processed image on a head-mounted-display, HMD. The system easily enables implementing and testing different kinds of vision enhancements adapted to the pathologies of each low vision affected, his particular visual field, and the evolution of his disease. We have implemented several types of visual enhancements based on extracting an overlaying edges, image filtering, and contrast enhancement. We have developed a complete image processing library for GPUs compatible with CUDA in order the system can perform real time processing employing a light-weight netbook with an integrated GPU NVIDIA ION2. We briefly summarize here their computational cost (in terms of processed frames per second) for three different
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一种基于GPU的便携式弱视辅助设备
本工作的目的是描述一个基于GPU的可定制的低视力辅助系统。该系统旨在转换从患者环境中获取的图像,并试图通过他的视觉休息来传达尽可能最好的信息,对输入图像进行各种转换,并将处理后的图像投射到头戴式显示器(HMD)上。该系统可以很容易地实现和测试不同种类的视力增强,以适应每个低视力患者的病理、他的特定视野和他的疾病的演变。我们已经实现了几种基于提取叠加边缘、图像过滤和对比度增强的视觉增强。我们为兼容CUDA的GPU开发了一个完整的图像处理库,以便系统可以使用集成GPU NVIDIA ION2的轻型上网本进行实时处理。我们在这里简要地总结了它们的计算成本(以每秒处理的帧数计算)
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