Fishtank Sandbox: A Software Framework for Collaborative Usability Testing of Fish Tank Virtual Reality Interaction Techniques

Vishal Jangid, Sirisilp Kongsilp
{"title":"Fishtank Sandbox: A Software Framework for Collaborative Usability Testing of Fish Tank Virtual Reality Interaction Techniques","authors":"Vishal Jangid, Sirisilp Kongsilp","doi":"10.1145/3489849.3489915","DOIUrl":null,"url":null,"abstract":"Human-computer interaction researchers have been studying how we can interact with virtual objects in a virtual environment efficiently. Many usability experiments do not have the same control parameters. The lack of consistency makes comparing different interaction techniques difficult. In this article, we present a software framework for usability study in FTVR interaction techniques. The software framework provides fixed control parameters (e.g., task, graphic settings, and measuring parameters), the ability for other researchers to incorporate their interaction techniques as an add-on, and enabling individuals to participate in the experiment over the internet. The article explores a new way for VR/AR researchers to approach usability experiments using the framework and discuss the challenges that it brings.","PeriodicalId":345527,"journal":{"name":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","volume":"19 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3489849.3489915","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Human-computer interaction researchers have been studying how we can interact with virtual objects in a virtual environment efficiently. Many usability experiments do not have the same control parameters. The lack of consistency makes comparing different interaction techniques difficult. In this article, we present a software framework for usability study in FTVR interaction techniques. The software framework provides fixed control parameters (e.g., task, graphic settings, and measuring parameters), the ability for other researchers to incorporate their interaction techniques as an add-on, and enabling individuals to participate in the experiment over the internet. The article explores a new way for VR/AR researchers to approach usability experiments using the framework and discuss the challenges that it brings.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
鱼缸沙盒:一个用于鱼缸虚拟现实交互技术协作可用性测试的软件框架
人机交互研究人员一直在研究如何在虚拟环境中有效地与虚拟对象进行交互。许多可用性实验没有相同的控制参数。缺乏一致性使得比较不同的交互技术变得困难。在本文中,我们提出了一个用于FTVR交互技术可用性研究的软件框架。软件框架提供了固定的控制参数(例如,任务、图形设置和测量参数),其他研究人员可以将他们的交互技术作为附加组件,并使个人能够通过互联网参与实验。本文探讨了VR/AR研究人员使用该框架进行可用性实验的新方法,并讨论了它带来的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Managing a Crisis in Virtual Reality - Tackling a Wildfire A Perceptual Evaluation of the Ground Inclination with a Simple VR Walking Platform GazeMOOC: A Gaze Data Driven Visual Analytics System for MOOC with XR Content Fluid3DGuides: A Technique for Structured 3D Drawing in VR Analysis of Detection Thresholds for Hand Redirection during Mid-Air Interactions in Virtual Reality
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1