Implementation of 3D virtual campus cruising system based on VRML

Song Renjie, Yue Yiyang
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Abstract

At present, there are two different research in the forefront of studying the virtual campus roaming, they are geometric model-based virtual reality technology and image-based virtual reality technology [1]. Based on geometric model-based virtual reality technology, the paper has designed and realized a desktop virtual campus cruising system that has real-time interactivity, immersion and telepresence by using the combination of VRML and 3ds MAX in the computer environment. The paper also gives the detailed description of scene modeling, roaming implementation, the realization of human-computer interaction function, and collision detection.
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基于VRML的三维虚拟校园巡游系统的实现
目前,研究虚拟校园漫游有两种不同的研究前沿,它们是基于几何模型的虚拟现实技术和基于图像的虚拟现实技术[1]。本文基于基于几何模型的虚拟现实技术,在计算机环境下,利用VRML和3ds MAX相结合,设计并实现了一个具有实时交互性、沉浸式和远程呈现的桌面虚拟校园巡航系统。文中还对场景建模、漫游实现、人机交互功能的实现、碰撞检测等方面进行了详细的描述。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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