An Embodied User Interface for Increasing Physical Activities in Game

S. Kim, W. Winchester, Yun-Bum Choi, J. Lee
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引用次数: 1

Abstract

The rate of obese has been increasing and obesity has emerged as a significant threat not only to the health but also in society. Obesity has adverse effects such as physical appearance, psychosocial consequences and metabolic disturbances. One of reasons causing these phenomena is most games have static and stationary user interfaces as input devices. These kinds of interfaces hold users at their computers and cause not only decreases of the strength of their health, but also blocks communications between family members. In this paper, we propose physical activity based interactive exercise called Punch Punch, which is played with virtual objects displaying on a large screen. The informal study revealed that the Punch Punch enhanced physical and social activities while playing games. The goal of this study is finding embodied user interfaces to increase physical and social activities.
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增加游戏中体力活动的具体用户界面
肥胖率一直在上升,肥胖不仅是对健康的重大威胁,也是对社会的重大威胁。肥胖会产生不良影响,如外貌、心理社会后果和代谢紊乱。造成这种现象的原因之一是,大多数游戏都将静态和静态用户界面作为输入设备。这类界面将用户困在电脑前,不仅会降低他们的健康水平,还会阻碍家庭成员之间的交流。在本文中,我们提出了一种基于身体活动的交互式练习,称为Punch Punch,它是通过在大屏幕上显示虚拟物体来进行的。这项非正式研究表明,在玩游戏时,Punch Punch可以增强身体和社交活动。本研究的目的是寻找具体化的用户界面,以增加身体和社会活动。
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