The gunning man

Alex Wade
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Abstract

This paper examines the links and influences between the videogames of Eugene Jarvis and sf. Using Edwards’ “closed world” theoretical framework, this paper establishes the link between the cinematic and textual sf of the 1980s which queried and critiqued the position of the human in relation to new cybernetic technologies and Eugene Jarvis’s videogames, many of which are viewed as some of the most influential in the history of the medium. It is found that themes common to 1980s sf of improbable odds, hostile environments, and media and consumer saturation also run through Jarvis’s titles. The net result is the “gunning man,” a character borne of Cold War, closed-world discourses who fights to defend the vestiges of humanity in a world of out-of-control technology.
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持枪男子
本文考察了尤金·贾维斯的电子游戏与科幻小说之间的联系和影响。使用Edwards的“封闭世界”理论框架,本文建立了20世纪80年代电影和文本科幻小说之间的联系,这些小说质疑和批评了人类与新控制论技术和Eugene Jarvis的电子游戏之间的关系,其中许多被视为媒体历史上最具影响力的一些。我们发现,在20世纪80年代的科幻小说中,不可能发生的事情、充满敌意的环境、媒体和消费者的饱和等主题也贯穿于贾维斯的作品中。最终的结果是“枪手”,一个冷战时期的角色,封闭世界的话语,在一个失控的技术世界里为捍卫人类的遗迹而战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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