Neighbor Discovery Algorithm with Collision Avoidance in Ad Hoc Network using Directional Antenna

Yunliang Liao, Laixian Peng, Renhui Xu, Aijing Li, Lin Ge
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引用次数: 2

Abstract

At present, most neighbor discovery algorithm mainly uses the 1-way handshake mechanism, which may lead to isolated nodes in the network. In order to solve this problem, an algorithm TSBA is proposed in this article, which uses the 2-way handshake mechanism to make the transmitting and receiving nodes cooperate to ensure the normal operation of subsequent communications. However, while solving the isolated nodes, the algorithm TSBA also caused the conflict and interference among nodes. For this reason, a selective feedback mechanism is added on the basis of the algorithm TSBA, and the algorithm TSBA-PI is pro-posed to reduce the probability of conflict and interference among nodes. By using OPNET 14.5 network simulation software, the performance of the algorithms TSBA, TSBA-PI and the 1-way handshake mechanism algorithm SBA-D (Deterministic Scan based Algorithm) is compared. The results show that the time slots consumed by the nodes in the 2-way handshake mechanism are significantly less than the 1-way handshake. In addition, nodes can quickly complete the neighbor discovery process when using the selective feed-back mechanism.
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基于定向天线的Ad Hoc网络中具有避免碰撞的邻居发现算法
目前,大多数邻居发现算法主要采用单向握手机制,这可能导致网络中节点隔离。为了解决这一问题,本文提出了TSBA算法,该算法采用双向握手机制,使发送节点和接收节点相互协作,保证后续通信的正常进行。然而,TSBA算法在求解孤立节点的同时,也造成了节点间的冲突和干扰。为此,在TSBA算法的基础上增加了选择性反馈机制,提出了TSBA- pi算法,以降低节点间冲突和干扰的概率。利用OPNET 14.5网络仿真软件,比较了TSBA、TSBA- pi算法和单向握手机制算法SBA-D (Deterministic Scan based algorithm)的性能。结果表明,双向握手机制中节点消耗的时隙明显小于单向握手机制。此外,采用选择性反馈机制,节点可以快速完成邻居发现过程。
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