UI Analysis and Redesign of A Simpul Seribu Website Using Cognitive Walkthrough Method

Mursyid Azhar, Erly Krisnanik, Rio Wirawan, Intan Hesti Indriana
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Abstract

Simpul Seribu is a website that is managing by the Thousand Islands Marine National Park Authority. The Simpul Seribu has been used to apply for SIMAKSI since 2018. More than 245 SIMAKSI have been an issue. The purpose of this research is: 1) to identify and analyze problems for SIMAKSI users, and 2) to provide recommendations on the website interface to make it more user-friendly. The research method used is Cognitive Walkthrough to test usability by performing a series of task scenarios. The usability test component includes five aspects as 1) effectiveness, 2) some errors, 3) task time, 4) overall relative efficiency, and 5) task-level satisfaction to test the evaluation of data processing results based on respondents. This study analyzes the interface design on the Simpul Seribu website using the cognitive walkthrough (CW) method. Based on the results of the research tests, there are no respondents who could complete all of the given task scenarios, especially for task scenario 2. There was the highest number of errors of 114 errors and the lowest efficiency level of 22%. The results of this study are in the form of recommendations for improvements and mock-up designs to improve the quality of the Simpul Seribu website.
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基于认知漫游法的简单Seribu网站UI分析与重新设计
simple Seribu是一个由千岛海洋国家公园管理局管理的网站。自2018年起,Simpul Seribu用于申请SIMAKSI。超过245个SIMAKSI出现了问题。本研究的目的是:1)为SIMAKSI用户识别和分析问题,2)对网站界面提出建议,使其更加人性化。使用的研究方法是认知演练,通过执行一系列任务场景来测试可用性。可用性测试组件包括5个方面:1)有效性,2)一些错误,3)任务时间,4)总体相对效率,5)任务层次满意度,以测试受访者对数据处理结果的评价。本研究采用认知演练(cognitive walkthrough, CW)方法对Simpul Seribu网站的界面设计进行分析。根据研究测试的结果,没有受访者能够完成所有给定的任务场景,特别是任务场景2。差错数最多,为114,效率最低,为22%。这项研究的结果以改进建议和模型设计的形式提出,以提高simple Seribu网站的质量。
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