Emmanuel Henrich, Juan A. Colmenares, Keizo Fujiwara, C. Im, K. Kim, L. Zheng
{"title":"Realization of an Adaptive Distributed Sound System Based on Global-Time-Based Coordination and Listener Localization","authors":"Emmanuel Henrich, Juan A. Colmenares, Keizo Fujiwara, C. Im, K. Kim, L. Zheng","doi":"10.1109/ISORC.2008.87","DOIUrl":null,"url":null,"abstract":"This paper discusses the benefits of exploiting 1) the principle of global-time-based coordination of distributed computing actions (TCoDA) and 2) a high-level component-/object-based programming approach in developing real-time embedded computing software. The benefits are discussed in the context of a concrete case study. A new major type of distributed multimedia processing applications, called Adaptive Distributed Sound Systems (ADSSs), is presented here to show the compelling nature of the TCoDA exploitation. High-quality ADSSs impose stringent real-time distributed computing requirements. They require a global-time base with precision better than 100 mus. For efficient implementation, the TMO programming scheme and associated tools are shown to be highly useful. In addition, a prototype TMO-based ADSS has been developed and its most important quality attributes have been empirically evaluated. The prototype ADSS has also turned out to be a cost-effective tool for assessing the quality of service of a TMO execution engine.","PeriodicalId":378715,"journal":{"name":"2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC)","volume":"49 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-05-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.2008.87","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
This paper discusses the benefits of exploiting 1) the principle of global-time-based coordination of distributed computing actions (TCoDA) and 2) a high-level component-/object-based programming approach in developing real-time embedded computing software. The benefits are discussed in the context of a concrete case study. A new major type of distributed multimedia processing applications, called Adaptive Distributed Sound Systems (ADSSs), is presented here to show the compelling nature of the TCoDA exploitation. High-quality ADSSs impose stringent real-time distributed computing requirements. They require a global-time base with precision better than 100 mus. For efficient implementation, the TMO programming scheme and associated tools are shown to be highly useful. In addition, a prototype TMO-based ADSS has been developed and its most important quality attributes have been empirically evaluated. The prototype ADSS has also turned out to be a cost-effective tool for assessing the quality of service of a TMO execution engine.