A Game Theoretic Method for Decision and Analysis of the Optimal Active Defense Strategy

Wei Jiang, Hongli Zhang, Zhihong Tian, Xin-fang Song
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引用次数: 21

Abstract

This paper presents a game-theoretic method for analyzing the active defense of computer networks. We regard the interactions between an attacker and the defender as a two-player, non-cooperative, zero-sum, finite game and formulate an attack-defense game (ADG) model for the game. An optimal active defense strategy decision (OADSD) algorithm is developed using the ADG and cost-sensitive model. Optimal defense strategies with minimizing costs are used to defend the attack and harden the network in advance. Finally, experiments show that our ADG model and the OADSD algorithm are effective in reducing the overall cost of defense systems and defend attacks that may occur in the future.
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最优主动防御策略决策与分析的博弈论方法
本文提出了一种分析计算机网络主动防御的博弈论方法。我们将攻击者和防御者之间的相互作用视为一个二人非合作零和有限博弈,并建立了该博弈的攻防博弈(ADG)模型。利用ADG和代价敏感模型,提出了一种最优主动防御策略决策算法。采用代价最小的最优防御策略,对攻击进行防御,并对网络进行提前加固。最后,实验表明,我们的ADG模型和OADSD算法在降低防御系统的总体成本和防御未来可能发生的攻击方面是有效的。
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