Towards a compositional approach to define graphical animation of software applications

R. Bardohl, L. Ribeiro
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Abstract

The PLATUS simulation environment allows for a modular description of simulation models, clearly separating aspects of behavior, statistics and animation. Each component of a model in PLATUS has its own animation interface, that describes when and which messages will be sent to a corresponding animation module. The GENGED environment was originally developed for the visual definition of visual languages and the generation of language-specific graphical editors. Here we extend GENGED in order to define several animation modules which can be connected via animation interfaces to PLATUS modules, allowing for a visual animation of the application being simulated.
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朝着一个组合的方法来定义图形动画的软件应用程序
PLATUS仿真环境允许对仿真模型进行模块化描述,清楚地分离行为、统计和动画方面。PLATUS中模型的每个组件都有自己的动画接口,该接口描述了何时以及哪些消息将被发送到相应的动画模块。GENGED环境最初是为可视化语言的可视化定义和生成特定于语言的图形编辑器而开发的。在这里,我们扩展GENGED以定义几个动画模块,这些模块可以通过动画接口连接到PLATUS模块,从而允许模拟应用程序的视觉动画。
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