A drag-and-drop type human computer interaction technique based on electrooculogram

S. Ogai, Toshihisa Tanaka
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引用次数: 1

Abstract

A fundamental limitation of human-computer interaction using electrooculogram (EOG) is a low accuracy of eye tracking performance and the head movement that violates the calibration of the on-monitor gaze coordinates. In this paper, we develop a drag-and-drop type interface with the EOG that can avoid a direct estimation of gaze location and can make users free from the restriction of head movement. To drag a cursor on the screen, the proposed system models the relationship between the amount of eye movement and the EOG amplitude with linear regression. Five subjects participated in the experiment to compare the proposed drag-and-drop type and the conventional direct gaze type interfaces. Performance measures such as efficiency and satisfaction showed the advantage of the proposed method with significant differences (p < 0.05).
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一种基于眼电图的拖放式人机交互技术
使用眼电图(EOG)进行人机交互的一个基本限制是眼动追踪性能的准确性较低,并且头部运动违反了监视器注视坐标的校准。在本文中,我们开发了一个拖放式的EOG界面,可以避免对凝视位置的直接估计,并且可以使用户免受头部运动的限制。为了在屏幕上拖动光标,该系统采用线性回归方法对眼动量与眼电振幅之间的关系进行建模。五名受试者参与了实验,比较了提出的拖放式界面和传统的直接注视式界面。效能、满意度等绩效指标均显示出该方法的优势,差异有统计学意义(p < 0.05)。
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