Evolutionary performance-oriented development of parallel programs by composition of components

N. Mahmood, Yusheng Feng, J. Browne
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引用次数: 4

Abstract

This paper describes a method for evolutionary component-based development of families of parallel programs to attain performance goals on multiple execution environments for multiple family instances and an implementation of the method. It is based upon combining component-oriented development with integration of parallel/distributed execution and parallel/distributed simulation. Each component may have multiple representations at multiple levels of realization from analytical timing models to production code. Each component is encapsulated with an associative interface specifying its properties and behaviors which enables distinguishing among different implementations (or abstractions) of the same functional behavior which may have different performance behavior. Evolutionary development evolves a program from an abstract performance model to a complete program and may continue evolution during runtime. Performance can be estimated at any stage of realization. The implementation is a compiler which composes parallel/distributed programs from components encapsulated with associative interfaces and a runtime system which supports integrated execution/simulation of parallel programs composed from components at different levels of abstraction and program evolution at runtime by component replacement. Case studies in the application of the evolutionary development method including performance results are given.
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基于组件组合的并行程序面向性能的进化开发
本文描述了一种基于进化组件的并行程序族开发方法,以达到多族实例在多个执行环境下的性能目标,并给出了该方法的实现方法。它基于面向组件的开发与并行/分布式执行和并行/分布式仿真的集成相结合。每个组件可以在从分析计时模型到生产代码的多个实现级别上具有多个表示。每个组件都封装有一个关联接口,指定其属性和行为,从而能够区分相同功能行为的不同实现(或抽象),这些实现(或抽象)可能具有不同的性能行为。演化开发将程序从抽象的性能模型演化为完整的程序,并可能在运行期间继续演化。可以在实现的任何阶段估计性能。该实现是一个编译器,它用封装有关联接口的组件组成并行/分布式程序;一个运行时系统,它支持由不同抽象级别的组件组成的并行程序的集成执行/模拟,并支持通过组件替换在运行时进行程序演化。给出了应用演化开发方法的实例,包括性能结果。
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