EFFORTS TO IMPROVE THE STUDENTS’ LEARNING OUTCOMES IN MATHEMATICS BY USING TGT COOPERATIVE LEARNING MODEL OF SMAN 10 PEKANBARU

Yusniar
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Abstract

Mathematics is a tool to develop ways of thinking. Mathematics is a science that provides a universal for human. Logical thinking framework in humans. Student motivation is also very low to learn mathematics. They feel bored because for them mathematics is a scourge and they only rely on clever friends without trying to be able to do it themselves. Team game tournament learning model using tournament games where student compete with other team members, will foster student motivation and entusiasm in learning model students are expected to improve learning outcomes. In this sudy the test result are said to have improved student learning outcomes, if there is an increase in the average class in each cycle, the aplication of the Team Games Tournament (TGT) learning outcomes in mathematics subject matter in mathematical logic where an increase the average value of the class that is that is at the time before the action 66,70 increased again in cycle I then increased again in cycle II 80,13 thus it can be conclude that the aplication of the learning models of Team Games Tournament (TGT) can improve the mathematics learning outcomes of class X students 2nd SMA Negeri 10 Pekanbaru.
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运用TGT合作学习模式提高学生数学学习成果
数学是发展思维方式的工具。数学是一门为人类提供普遍性的科学。人类的逻辑思维框架。学生学习数学的动机也很低。他们感到无聊,因为对他们来说,数学是一种祸害,他们只依靠聪明的朋友,而不试图自己去做。团队游戏比赛学习模式采用比赛游戏,学生与其他团队成员竞争,将培养学生的学习动机和热情的模式,学生期望提高学习成果。在这项研究中,测试结果被认为提高了学生的学习成果,如果每个周期的平均班级人数增加,团队的应用游戏锦标赛(TGT)学习成果在数理逻辑的数学主题增加类的平均值,是当时在行动之前66年,70年又增加了周期我又增加了周期二世80年,13因此可以得出这样的结论:学习模型的应用团队游戏锦标赛(TGT)可以提高学生数学学习成果类X 2日SMA Negeri 10北。
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