MiroAR: Ubiquitous AR Teleconferencing Through The Mirror

Emmanouil Potetsianakis, E. Thomas
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Abstract

Video call systems rely on being able to capture and transmit a self view, while at the same time rendering the view of the other party. Due to the lack of inwards facing cameras in XR devices (AR Glasses, HMD etc.) this is not a straightforward process. As a solution, recent XR teleconferencing platforms are trying to create a more "immersive" experience by replacing the self view with avatars, placing 3D models in space, creating shared spaces and other engaging features; approaches that are quite demanding and even then do not create a "traditional" teleconferencing experience. In this work, we are using an XR device (AR Glasses, or smartphone) to create a seamless and natural video calling experience. By using the AR Glasses to record an existing self-view from a reflective surface, like a mirror, the user is able to easily conduct a video call with a party, even if they are using a different setup. To demonstrate this concept, we present the MiroAR application. We conclude this paper by discussing the roadmap, shortcomings and possible extensions of our work.
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MiroAR:通过镜子实现无处不在的AR电话会议
视频通话系统依赖于能够捕捉和传输自我视图,同时呈现另一方的视图。由于XR设备(AR眼镜,HMD等)缺乏面向内的摄像头,这不是一个简单的过程。作为一种解决方案,最近的XR电话会议平台正试图通过用化身取代自我视图、在空间中放置3D模型、创建共享空间和其他引人入胜的功能来创造更加“身临其境”的体验;这些方法要求很高,甚至不能创造“传统”的电话会议体验。在这项工作中,我们正在使用XR设备(AR眼镜或智能手机)来创建无缝和自然的视频通话体验。通过使用AR眼镜从反射表面(如镜子)记录现有的自我视图,用户可以轻松地与一方进行视频通话,即使他们使用不同的设置。为了演示这个概念,我们介绍了MiroAR应用程序。我们通过讨论路线图、不足和可能的扩展来结束本文。
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