Design and Implementation of Pneumatic Motion Base for 4D Home Theater

Do Hyung Kim, Seongyeon Cho, Seokhun Lee, Seunghyun Lee, Soon-chul Kwon
{"title":"Design and Implementation of Pneumatic Motion Base for 4D Home Theater","authors":"Do Hyung Kim, Seongyeon Cho, Seokhun Lee, Seunghyun Lee, Soon-chul Kwon","doi":"10.7236/IJASC.2015.4.2.131","DOIUrl":null,"url":null,"abstract":"Home Entertainment system is recently being offered by Home Theater & Smart TV with contents service. Also, console game is being played in the media like in TV. The usage of 4D as the main technology in entertainment industry has mostly been limited in Theme Park, Amuse Park, Theater, and contents for Movie and Animation. Some simulation systems for game has been developed but they were made mostly by using electric or hydraulic motion system which cause high power consumption and have a restriction of place for install. The paper is attempted to build Home Entertainment system which makes users feel realistic contents by developing 4D systems for Home Entertainment rather than before. 4D control S/W in which user can insert and edit 4D effects on contents of all areas such as game, movie, and broadcasting is developed. Also, built-in pneumatic cylinder in 4D system which can be easily controlled and managed in home is developed.","PeriodicalId":297506,"journal":{"name":"The International Journal of Advanced Smart Convergence","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"The International Journal of Advanced Smart Convergence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7236/IJASC.2015.4.2.131","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Home Entertainment system is recently being offered by Home Theater & Smart TV with contents service. Also, console game is being played in the media like in TV. The usage of 4D as the main technology in entertainment industry has mostly been limited in Theme Park, Amuse Park, Theater, and contents for Movie and Animation. Some simulation systems for game has been developed but they were made mostly by using electric or hydraulic motion system which cause high power consumption and have a restriction of place for install. The paper is attempted to build Home Entertainment system which makes users feel realistic contents by developing 4D systems for Home Entertainment rather than before. 4D control S/W in which user can insert and edit 4D effects on contents of all areas such as game, movie, and broadcasting is developed. Also, built-in pneumatic cylinder in 4D system which can be easily controlled and managed in home is developed.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
4D家庭影院气动运动基地的设计与实现
最近,家庭影院和智能电视推出了提供内容服务的家庭娱乐系统。此外,主机游戏也开始在电视等媒体上播放。4D作为娱乐产业主要技术的使用,大多局限于主题公园、娱乐公园、剧场、电影和动画内容。目前已经开发了一些游戏仿真系统,但大多采用电动或液压运动系统,耗电量大,且安装位置受限。本文试图通过开发4D家庭娱乐系统,而不是以往的4D家庭娱乐系统,来构建能够让用户感受到真实内容的家庭娱乐系统。开发了4D控制系统,用户可以在游戏、电影、广播等各个领域的内容上插入和编辑4D效果。同时,还开发了四维系统内嵌式气缸,便于家庭控制和管理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Design for Automation System for Pharmaceutical Prescription Using Arduino and Optical Character Recognition A Study on the Contents Security Management Model for Multi-platform Users A Study on the meaning of work and job embeddedness affecting the creative behavior of organization members The Structural Relationship among Selection Attributes, Consumption Value Brand Attitude, Fun, Brand Loyalty and Quality of Life in Athleisure Improved BP-NN Controller of PMSM for Speed Regulation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1